Station XX-15419 · no signal
KABOOM ISOLATED BASE DESIGN LAB
Offline 72.178.40.244:29125 checked 2h ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,419
- top 69%
- Last wipe
- 3h ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M0.0■steady+0 players
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 2.5 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 28 Oct, 02:49 UTC3h ago | – | – | – | – | running | 0 |
| Sun 25 Oct, 13:43 UTC2d ago | M0.0■steady | 0 | – | 2.5 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on KABOOM ISOLATED BASE DESIGN LAB?
The map on KABOOM ISOLATED BASE DESIGN LAB is procedural, produced by the game.
Which settings and rules apply on KABOOM ISOLATED BASE DESIGN LAB?
The name of KABOOM ISOLATED BASE DESIGN LAB gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched off.
Live population
What is the current population on KABOOM ISOLATED BASE DESIGN LAB?
A reading taken now finds KABOOM ISOLATED BASE DESIGN LAB offline; the most recent activity was 2 hours ago. The seven-day average for this server is 0 players.
How does KABOOM ISOLATED BASE DESIGN LAB rank against other Rust servers?
Over the last seven days, KABOOM ISOLATED BASE DESIGN LAB recorded enough player hours to reach #15,419 worldwide, placing it in the top 69% of all ranked servers.
Server facts
How reliably does KABOOM ISOLATED BASE DESIGN LAB stay online?
As recorded now, KABOOM ISOLATED BASE DESIGN LAB is not reachable, the last contact having been 2 hours ago. It was up 0% of the time across the last 2 full days: 0 of 48 hours. 25 October 2026 is when Rust Server Trends first recorded it.
Which region does KABOOM ISOLATED BASE DESIGN LAB run from?
A region is not published by KABOOM ISOLATED BASE DESIGN LAB. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 72.178.40.244:29125 is the address it uses.
What build of Rust does KABOOM ISOLATED BASE DESIGN LAB use?
Rust network protocol 2635 and build 168909 on Linux is what KABOOM ISOLATED BASE DESIGN LAB runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on KABOOM ISOLATED BASE DESIGN LAB?
On average, the busiest point of its recent wipes drew 0 players. 0 hours into the latest wipe, the crowd reached its peak.
How often does KABOOM ISOLATED BASE DESIGN LAB wipe, and on which days?
The rhythm of KABOOM ISOLATED BASE DESIGN LAB cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 3 hours.
Tags
What do the server tags on KABOOM ISOLATED BASE DESIGN LAB mean?
These are the tags KABOOM ISOLATED BASE DESIGN LAB publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does KABOOM ISOLATED BASE DESIGN LAB appear?
You will find KABOOM ISOLATED BASE DESIGN LAB on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Connecting
How do you connect to KABOOM ISOLATED BASE DESIGN LAB?
To join, enter client.connect 72.178.40.244:29125 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.