Rust Server TrendsSeismic network · station log
Recording Stations11,597 Players34,720 Active2,891 Wipes · 3 h65 48 h

Station XX-15419 · no signal

KABOOM ISOLATED BASE DESIGN LAB

Offline 72.178.40.244:29125 checked 2h ago

moddedcarbon
Connect
Players now
0/ 1
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,419
top 69%
Last wipe
3h ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15419 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 1 slots
Motion · 24 h
M0.0steady+0 players
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
0123402:0003:00Wiped Wed 28 Oct, 02:49 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
2.5 daysbetween real wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 02:49 UTC3h ago – – – – running 0
Sun 25 Oct, 13:43 UTC2d ago M0.0steady 0 – 2.5 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
72/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
129/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average
77/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
34/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
4/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
9/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on KABOOM ISOLATED BASE DESIGN LAB?

The map on KABOOM ISOLATED BASE DESIGN LAB is procedural, produced by the game.

Which settings and rules apply on KABOOM ISOLATED BASE DESIGN LAB?

The name of KABOOM ISOLATED BASE DESIGN LAB gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched off.

Live population

What is the current population on KABOOM ISOLATED BASE DESIGN LAB?

A reading taken now finds KABOOM ISOLATED BASE DESIGN LAB offline; the most recent activity was 2 hours ago. The seven-day average for this server is 0 players.

How does KABOOM ISOLATED BASE DESIGN LAB rank against other Rust servers?

Over the last seven days, KABOOM ISOLATED BASE DESIGN LAB recorded enough player hours to reach #15,419 worldwide, placing it in the top 69% of all ranked servers.

Server facts

How reliably does KABOOM ISOLATED BASE DESIGN LAB stay online?

As recorded now, KABOOM ISOLATED BASE DESIGN LAB is not reachable, the last contact having been 2 hours ago. It was up 0% of the time across the last 2 full days: 0 of 48 hours. 25 October 2026 is when Rust Server Trends first recorded it.

Which region does KABOOM ISOLATED BASE DESIGN LAB run from?

A region is not published by KABOOM ISOLATED BASE DESIGN LAB. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 72.178.40.244:29125 is the address it uses.

What build of Rust does KABOOM ISOLATED BASE DESIGN LAB use?

Rust network protocol 2635 and build 168909 on Linux is what KABOOM ISOLATED BASE DESIGN LAB runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on KABOOM ISOLATED BASE DESIGN LAB?

On average, the busiest point of its recent wipes drew 0 players. 0 hours into the latest wipe, the crowd reached its peak.

How often does KABOOM ISOLATED BASE DESIGN LAB wipe, and on which days?

The rhythm of KABOOM ISOLATED BASE DESIGN LAB cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 3 hours.

Tags

What do the server tags on KABOOM ISOLATED BASE DESIGN LAB mean?

These are the tags KABOOM ISOLATED BASE DESIGN LAB publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does KABOOM ISOLATED BASE DESIGN LAB appear?

You will find KABOOM ISOLATED BASE DESIGN LAB on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connecting

How do you connect to KABOOM ISOLATED BASE DESIGN LAB?

To join, enter client.connect 72.178.40.244:29125 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp1
Max players 1 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.