Station XX-15638 · no signal
malingowski.net (formerly PioneerX)
Offline 71.205.133.8:28015 checked 34d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,638
- top 71%
- Last wipe
- 55d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on malingowski.net (formerly PioneerX)?
The map on malingowski.net (formerly PioneerX) is procedural, produced by the game.
Which settings and rules apply on malingowski.net (formerly PioneerX)?
You will find no gather rate in the name of malingowski.net (formerly PioneerX). Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on malingowski.net (formerly PioneerX)?
No players are recorded on malingowski.net (formerly PioneerX) at this moment; it is offline, and the last sighting was 34 days 16 hours ago.
How does malingowski.net (formerly PioneerX) rank against other Rust servers?
Over the last seven days, malingowski.net (formerly PioneerX) recorded enough player hours to reach #15,638 worldwide, placing it in the top 71% of all ranked servers.
Operator and location
How reliably does malingowski.net (formerly PioneerX) stay online?
As recorded now, malingowski.net (formerly PioneerX) is not reachable, the last contact having been 34 days 16 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 24 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does malingowski.net (formerly PioneerX) run from?
Nothing about a region comes from malingowski.net (formerly PioneerX). Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 71.205.133.8:28015.
Which Rust version is malingowski.net (formerly PioneerX) running?
Rust network protocol 2633 and build 165217 on Linux is what malingowski.net (formerly PioneerX) runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
How often does malingowski.net (formerly PioneerX) wipe, and on which days?
The rhythm of malingowski.net (formerly PioneerX) cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 55 days 6 hours.
Tags
What do the server tags on malingowski.net (formerly PioneerX) mean?
Tags published by malingowski.net (formerly PioneerX) and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does malingowski.net (formerly PioneerX) appear?
You will find malingowski.net (formerly PioneerX) on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to malingowski.net (formerly PioneerX)?
You can connect by pressing F1 in Rust and typing client.connect 71.205.133.8:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.