Rust Server TrendsSeismic network · station log
Recording Stations11,776 Players67,745 Active3,535 Wipes · 3 h197 48 h

Station XX-4991 · no signal

Rust School

Offline 70.8.108.158:28015 checked 22h ago

moddedcarbon
Connect
Players now
1/ 24
4% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
0
peak 3
Rank
#4,991
top 22%
Last wipe
16d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-4991 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 24 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+1into Tue 22:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75113:0018:0023:0004:0009:0014:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
163/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
132/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
184/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
75/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
16/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
22/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on Rust School?

The name of Rust School gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on Rust School?

A reading taken now finds Rust School offline; the most recent activity was 22 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 3. The last 48 hours show their highest activity at 23:00 UTC, averaging 1 players.

How does Rust School rank against other Rust servers?

The last seven days of player hours place Rust School at #4,991, in the top 22% of all ranked servers.

Server facts

How reliably does Rust School stay online?

No contact with Rust School right now, and the last recorded contact was 22 hours ago. Of the 168 hours in the last 7 full days, it was up for 159, or 95% of the time. 15 October 2026 is when Rust Server Trends first recorded it.

Which region does Rust School run from?

No region is published by Rust School. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 70.8.108.158:28015 is the address it uses.

Which Rust version is Rust School running?

Rust School is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does Rust School wipe, and on which days?

Too few wipes of Rust School are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 16 days 8 hours is how long the current world has been running.

Lists and tags

What do the server tags on Rust School mean?

These are the tags Rust School publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp24 (Max players): Slots: 24; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rust School appear?

The Rust Server Trends lists that take in Rust School are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How to join

What steps get you onto Rust School?

You can connect by pressing F1 in Rust and typing client.connect 70.8.108.158:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp24,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp24
Max players Slots: 24.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.