Rust Server TrendsSeismic network · station log
Recording Stations11,695 Players53,611 Active3,212 Wipes · 3 h134 48 h

Station XX-15338 · recording

Naliwajka.com - US Weekly

Online 70.228.120.218:28015 checked 12m ago

weekly wipes moddedcarbon
Connect
Players now
0/ 20
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,338
top 69%
Last wipe
6d ago
weekly schedule
Next wipe
12h
Thu 29 Oct, 22:06 UTC
Seismic record · station XX-15338 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 20 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 22:06 UTC, in 12h. Every Thursday at 22:06 UTC · medium confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
0players, last three wipes

Coming wipes

  1. 12hThu 29 Oct, 22:06 UTC
  2. 7d 8hThu 5 Nov, 19:00 UTCFW
  3. 14d 12hThu 12 Nov, 22:06 UTC
  4. 21d 12hThu 19 Nov, 22:06 UTC
  5. 28d 12hThu 26 Nov, 22:06 UTC
  6. 35d 8hThu 3 Dec, 19:00 UTCFW
  7. 42d 12hThu 10 Dec, 22:06 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 22:06 UTC6d ago M0.0steady 0 – running 0
Thu 15 Oct, 22:07 UTC13d ago M0.0steady 0 – 7 days 0
Thu 8 Oct, 22:09 UTC20d ago M0.0steady 0 – 7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 27 on average
6/ 100
Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 15 on average
3/ 150
Rusty Moose |US Main| NA · groups of 12+ · weekly · 251 on average
18/ 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average
19/ 250
Rusty Moose |US Mondays| NA · groups of 12+ · weekly · 206 on average
165/ 250
Rustoria.co - US Mondays NA · groups of 12+ · weekly · 158 on average
133/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Naliwajka.com - US Weekly?

Naliwajka.com - US Weekly runs a procedural map of size 3,000 with seed 1309024116, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Naliwajka.com - US Weekly?

No gather rate appears in the name of Naliwajka.com - US Weekly. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Naliwajka.com - US Weekly?

At this moment, Naliwajka.com - US Weekly records 0 players across 20 slots. Averaged across the last seven days, the population was 0 players.

How does Naliwajka.com - US Weekly rank against other Rust servers?

On player hours for the past week, Naliwajka.com - US Weekly sits at #15,338, which puts it inside the top 69% of every ranked server.

Server facts

How reliably does Naliwajka.com - US Weekly stay online?

Naliwajka.com - US Weekly is up at the moment. The uptime it reports puts its last restart about 2 days 6 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 2 October 2026 is when Rust Server Trends first recorded it.

Does Naliwajka.com - US Weekly hold a steady tick rate?

Its average server fps over the last 48 hours was 121, and it never dropped below 91. The world held up to 47,466 entities at its peak, buildings and deployables included. It reached a ceiling of 2,477 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Naliwajka.com - US Weekly hosted?

Its name points to North America, but Naliwajka.com - US Weekly publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 70.228.120.218:28015.

What build of Rust does Naliwajka.com - US Weekly use?

On Linux, Naliwajka.com - US Weekly runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Naliwajka.com - US Weekly?

On average, the busiest point of its recent wipes drew 0 players. 0 hours into the latest wipe, the crowd reached its peak.

How often does Naliwajka.com - US Weekly wipe, and on which days?

every Thursday at 22:06 UTC is how Naliwajka.com - US Weekly wipes. The date of its next wipe is Thursday 29 October at 22:06 UTC. The present world dates from 6 days 11 hours. The tags it publishes carry a weekly wipe schedule.

Tags

What do the server tags on Naliwajka.com - US Weekly mean?

These are the tags Naliwajka.com - US Weekly publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^w (Weekly): The server wipes every week; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Naliwajka.com - US Weekly appear?

These Rust Server Trends lists include Naliwajka.com - US Weekly: Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

How to join

How do you connect to Naliwajka.com - US Weekly?

Enter client.connect 70.228.120.218:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://www.naliwajka.com/game/.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^z,^y,^w,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players 20 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly The server wipes every week.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.