Station XX-10829 · no signal
prv
Offline 70.177.109.60:28012 checked 3d ago
- Players now
- 1/ 2
- 50% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #10,829
- top 49%
- Last wipe
- 23d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 2 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.4 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 67%else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 4 Oct, 20:27 UTC23d ago | M0.3▲rising | 2 | – | running | 0 | |
| Thu 1 Oct, 18:10 UTC FW26d ago | M0.0■steady | 2 | held half | 3.1 days | 2 | |
| Fri 25 Sep, 13:27 UTC32d ago | M0.0▲rising | 2 | held half | 6.2 days | 1 | |
| Fri 18 Sep, 20:26 UTC39d ago | M0.0▲rising | 2 | halved by day 2 | 6.7 days | 1 | |
| Thu 17 Sep, 22:07 UTC39d ago | M0.0▲rising | 2 | – | 0.9 days | 1 | |
| Thu 17 Sep, 14:38 UTC40d ago | M0.3▲rising | 2 | – | 0.3 days | 0 | |
| Tue 15 Sep, 21:54 UTC41d ago | M0.0▲rising | 2 | – | 1.7 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on prv?
The procedural map on prv is size 3,000 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Custom Map.
Which settings and rules apply on prv?
No gather rate appears in the name of prv. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on prv?
A reading taken now finds prv offline; the most recent activity was 3 days ago. Across seven days this server recorded an average of 1 players and a peak of 1.
How does prv rank against other Rust servers?
On player hours for the past week, prv sits at #10,829, which puts it inside the top 49% of every ranked server.
Server details
How reliably does prv stay online?
As recorded now, prv is not reachable, the last contact having been 3 days ago. Of the 168 hours in the last 7 full days, it was up for 4, or 2% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is prv hosted?
A region is not published by prv. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 70.177.109.60:28012.
What build of Rust does prv use?
On Windows, prv runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on prv?
2 players, on average, was the busiest crowd at its recent wipes. 1 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 67% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 2.
How often does prv wipe, and on which days?
There is no next wipe to predict at prv, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 23 days 1 hours.
Lists and tags
What do the server tags on prv mean?
These are the tags prv publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does prv appear?
The Rust Server Trends lists that take in prv are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto prv?
Enter client.connect 70.177.109.60:28012 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.