Rust Server TrendsSeismic network · station log
Recording Stations11,882 Players97,865 Active3,914 Wipes · 3 h398 48 h

Station XX-15341 · no signal

CrustyCentral

Offline 69.41.183.55:28015 checked 3h ago

moddedoxide
Connect
Players now
0/ 3
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,341
top 69%
Last wipe
153d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15341 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 3 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123408:0010:0012:0009:0011:0013:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040008:0010:0012:0009:0011:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
153/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
130/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
185/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
95/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 87 on average
251/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average
348/ 350
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on CrustyCentral?

CrustyCentral runs a procedural map of size 2,750 with seed 889732417, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on CrustyCentral?

You will find no gather rate in the name of CrustyCentral. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on CrustyCentral right now?

A reading taken now finds CrustyCentral offline; the most recent activity was 3 hours ago. The seven-day average for this server is 0 players.

How does CrustyCentral rank against other Rust servers?

The last seven days of player hours place CrustyCentral at #15,341, in the top 69% of all ranked servers.

Server facts

How reliably does CrustyCentral stay online?

No contact with CrustyCentral right now, and the last recorded contact was 3 hours ago. Its reported uptime points to a restart about 5 hours ago. 45 of 168 hours in the last 7 full days were up time, 27% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does CrustyCentral hold a steady tick rate?

The 48-hour average is 233 server fps; 226 is the lowest observed. The world held up to 37,911 entities at its peak, buildings and deployables included. Its highest memory use was 1,621 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is CrustyCentral hosted?

A region is not published by CrustyCentral. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 69.41.183.55:28015 is the address it uses.

Which Rust version is CrustyCentral running?

On Linux, CrustyCentral runs Rust network protocol 2625 and build 152489. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does CrustyCentral run its wipes?

Too few wipes of CrustyCentral are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 153 days.

Server tags

What do the server tags on CrustyCentral mean?

Tags published by CrustyCentral and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp3 (Max players): The server has 3 slots; ts8 (Group limit): This uses the game default of 8 per team; v2625 (Protocol): Your game needs to be on protocol 2625 to join; cs152489 (Build): The game build is 152489; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does CrustyCentral appear?

These Rust Server Trends lists include CrustyCentral: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

How do you connect to CrustyCentral?

You can connect by pressing F1 in Rust and typing client.connect 69.41.183.55:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp3,ptrak,$r?,v2625,gmrust,cs152489,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp3
Max players The server has 3 slots.
ts8
Group limit This uses the game default of 8 per team.
v2625
Protocol Your game needs to be on protocol 2625 to join.
cs152489
Build The game build is 152489.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.