Station NA-11318 · recording
AfterShock | US | Builder | Creative Sandbox | New |
Online NA 69.30.244.178:4585 checked 13m ago
- Players now
- 0/ 120
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #11,318
- top 51% · #1347 in NA
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 120 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Mon 06:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 08:11 UTC25d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on AfterShock | US | Builder | Creative Sandbox | New |?
Generated by the game, the map on AfterShock | US | Builder | Creative Sandbox | New | is procedural, size 6,000 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Custom Map.
Which settings and rules apply on AfterShock | US | Builder | Creative Sandbox | New |?
No gather rate appears in the name of AfterShock | US | Builder | Creative Sandbox | New |. The group limit is 16 players. It plays in build & creative mode, building in a sandbox, and no gathering. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on AfterShock | US | Builder | Creative Sandbox | New | right now?
A reading taken now shows 0 players on AfterShock | US | Builder | Creative Sandbox | New |, which has 120 slots. The seven-day average is 0 players, with a peak of 2. Averaged over the last 48 hours, the busiest hour was 06:00 UTC at 0 players.
How does AfterShock | US | Builder | Creative Sandbox | New | rank against other Rust servers?
AfterShock | US | Builder | Creative Sandbox | New | is #1,347 in North America and #11,318 worldwide on the past week's player hours, within the top 51% of ranked servers.
Operator and location
How reliably does AfterShock | US | Builder | Creative Sandbox | New | stay online?
Right now, you can reach AfterShock | US | Builder | Creative Sandbox | New |. Its reported uptime points to a restart about 11 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
Does AfterShock | US | Builder | Creative Sandbox | New | hold a steady tick rate?
The 48-hour average is 60 server fps; 59 is the lowest observed. At its highest, it carried 102,093 entities: buildings, deployables and the world's other contents. It reached a ceiling of 3,194 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does AfterShock | US | Builder | Creative Sandbox | New | run from?
The NA tag is how AfterShock | US | Builder | Creative Sandbox | New | lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 69.30.244.178:4585.
Which Rust version is AfterShock | US | Builder | Creative Sandbox | New | running?
AfterShock | US | Builder | Creative Sandbox | New | is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on AfterShock | US | Builder | Creative Sandbox | New |?
On average, the busiest point of its recent wipes drew 1 players. 17 hours after the latest wipe, the crowd peaked.
On what timetable does AfterShock | US | Builder | Creative Sandbox | New | run its wipes?
Too few wipes of AfterShock | US | Builder | Creative Sandbox | New | are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 25 days 13 hours is how long the current world has been running.
Tags
What do the server tags on AfterShock | US | Builder | Creative Sandbox | New | mean?
The game's server browser reads the tags AfterShock | US | Builder | Creative Sandbox | New | publishes: gmrust (Game mode): You'll find standard Rust survival here; mp120 (Max players): Slots: 120; ts16 (Group limit): Each team can hold up to 16; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^c (Creative): No gathering here: it's sandbox building, so build what you want; ^k (Build server): Design and practise your bases here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; NA (North America): North America is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does AfterShock | US | Builder | Creative Sandbox | New | appear?
The Rust Server Trends lists that take in AfterShock | US | Builder | Creative Sandbox | New | are: Modded Rust servers, tracked live, Rust build and creative servers, live, Rust creative servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.
Join the server
How do you connect to AfterShock | US | Builder | Creative Sandbox | New |?
To join, enter client.connect 69.30.244.178:4585 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://aftershockrust.com/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
