Rust Server TrendsSeismic network · station log
Recording Stations11,789 Players78,653 Active3,571 Wipes · 3 h243 48 h

Station XX-15494 · no signal

Rust dunny

Offline 69.211.3.246:28015 checked 36d ago

moddedcarbon
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,494
top 67%
Last wipe
36d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15494 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
43/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
120/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average
80/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
32/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average
84/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
302/ 310
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rust dunny?

A procedural map runs on Rust dunny, generated by the game.

Which settings and rules apply on Rust dunny?

The name of Rust dunny gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on Rust dunny right now?

No players are recorded on Rust dunny at this moment; it is offline, and the last sighting was 36 days 20 hours ago.

How does Rust dunny rank against other Rust servers?

The last seven days of player hours place Rust dunny at #15,494, in the top 67% of all ranked servers.

Operator and location

How reliably does Rust dunny stay online?

As recorded now, Rust dunny is not reachable, the last contact having been 36 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 23 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Rust dunny hosted?

A region is not published by Rust dunny. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 69.211.3.246:28015.

What build of Rust does Rust dunny use?

Rust dunny is running Rust network protocol 2633 and build 165217 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does Rust dunny wipe, and on which days?

On record so far are too few of Rust dunny's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 36 days 20 hours.

Server tags

What do the server tags on Rust dunny mean?

The game's server browser reads the tags Rust dunny publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): It runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rust dunny appear?

These Rust Server Trends lists include Rust dunny: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How to join

How do you connect to Rust dunny?

Enter client.connect 69.211.3.246:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^z,^y

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build It runs game build 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.