Rust Server TrendsSeismic network · station log
Recording Stations11,644 Players43,541 Active3,049 Wipes · 3 h97 48 h

Station XX-15945 · no signal

Grumpy Gamers 1.0 PvP/PvE/RP

Offline 69.204.189.29:28015 checked 23d ago

moddedoxide
Connect
Players now
0/ 25
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,945
top 71%
Last wipe
23d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15945 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 25 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct6 Oct8 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.8 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 6 OctMon 5 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 6 Oct, 02:43 UTC23d ago M0.0steady 3 – running 3
Mon 5 Oct, 17:19 UTC23d ago M0.3rising 3 – 0.4 days 1
Sun 4 Oct, 17:22 UTC24d ago M0.3rising 4 – 1 days 2
Sun 4 Oct, 02:25 UTC25d ago M0.0rising 4 – 0.6 days 3
Thu 1 Oct, 22:52 UTC FW27d ago M0.6rising 4 held half 2.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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103/ 500
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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
19/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Grumpy Gamers 1.0 PvP/PvE/RP?

Grumpy Gamers 1.0 PvP/PvE/RP runs a procedural map of size 4,500 with seed 6738, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Grumpy Gamers 1.0 PvP/PvE/RP?

The name of Grumpy Gamers 1.0 PvP/PvE/RP gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on Grumpy Gamers 1.0 PvP/PvE/RP?

Grumpy Gamers 1.0 PvP/PvE/RP is not responding at this moment and is offline, last seen 23 days 3 hours ago.

How does Grumpy Gamers 1.0 PvP/PvE/RP rank against other Rust servers?

Over the last seven days, Grumpy Gamers 1.0 PvP/PvE/RP recorded enough player hours to reach #15,945 worldwide, placing it in the top 71% of all ranked servers.

Server facts

How reliably does Grumpy Gamers 1.0 PvP/PvE/RP stay online?

No contact with Grumpy Gamers 1.0 PvP/PvE/RP right now, and the last recorded contact was 23 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 1 October 2026.

Which region does Grumpy Gamers 1.0 PvP/PvE/RP run from?

A region is not published by Grumpy Gamers 1.0 PvP/PvE/RP. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 69.204.189.29:28015.

What build of Rust does Grumpy Gamers 1.0 PvP/PvE/RP use?

Grumpy Gamers 1.0 PvP/PvE/RP is running Rust network protocol 2634 and build 166652 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on Grumpy Gamers 1.0 PvP/PvE/RP?

3 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

On what timetable does Grumpy Gamers 1.0 PvP/PvE/RP run its wipes?

No next wipe can be predicted for Grumpy Gamers 1.0 PvP/PvE/RP, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 23 days 5 hours.

Server tags

What do the server tags on Grumpy Gamers 1.0 PvP/PvE/RP mean?

The game's server browser reads the tags Grumpy Gamers 1.0 PvP/PvE/RP publishes: gmrust (Game mode): Survival in standard Rust; mp25 (Max players): Slots: 25; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Grumpy Gamers 1.0 PvP/PvE/RP appear?

These Rust Server Trends lists include Grumpy Gamers 1.0 PvP/PvE/RP: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

How do you connect to Grumpy Gamers 1.0 PvP/PvE/RP?

You can connect by pressing F1 in Rust and typing client.connect 69.204.189.29:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp25,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp25
Max players Slots: 25.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build It runs game build 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.