Station XX-15611 · no signal
RustRoyale Giant Animation Test
Offline 68.97.1.27:28125 checked 17d ago
- Players now
- 0/ 32
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,611
- top 71%
- Last wipe
- 19d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 32 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.8 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 9 Oct, 20:21 UTC19d ago | M0.0▲rising | 1 | – | running | 0 | |
| Fri 9 Oct, 01:59 UTC20d ago | M0.0▲rising | 1 | – | 0.8 days | 0 | |
| Wed 7 Oct, 01:45 UTC22d ago | M0.0■steady | 1 | held half | 2 days | 1 | |
| Tue 6 Oct, 18:39 UTC22d ago | M0.0▲rising | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on RustRoyale Giant Animation Test?
No gather rate appears in the name of RustRoyale Giant Animation Test. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched off.
Live population
How many players are recorded on RustRoyale Giant Animation Test right now?
RustRoyale Giant Animation Test is not responding at this moment and is offline, last seen 17 days 15 hours ago.
How does RustRoyale Giant Animation Test rank against other Rust servers?
Over the last seven days, RustRoyale Giant Animation Test recorded enough player hours to reach #15,611 worldwide, placing it in the top 71% of all ranked servers.
Server details
How reliably does RustRoyale Giant Animation Test stay online?
No contact with RustRoyale Giant Animation Test right now, and the last recorded contact was 17 days 15 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 6 October 2026.
Where in the world is RustRoyale Giant Animation Test hosted?
Nothing about a region comes from RustRoyale Giant Animation Test. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 68.97.1.27:28125 is the address it uses.
What build of Rust does RustRoyale Giant Animation Test use?
On Windows, RustRoyale Giant Animation Test runs Rust network protocol 2634 and build 166652. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on RustRoyale Giant Animation Test?
On average, the busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.
On what timetable does RustRoyale Giant Animation Test run its wipes?
No next wipe can be predicted for RustRoyale Giant Animation Test, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 19 days 21 hours.
Lists and tags
What do the server tags on RustRoyale Giant Animation Test mean?
Tags published by RustRoyale Giant Animation Test and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp32 (Max players): 32 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does RustRoyale Giant Animation Test appear?
You will find RustRoyale Giant Animation Test on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto RustRoyale Giant Animation Test?
You can connect by pressing F1 in Rust and typing client.connect 68.97.1.27:28125 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.