Station XX-15983 · no signal
RustRoyale Development
Offline 68.97.1.27:28115 checked 22d ago
- Players now
- 0/ 32
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,983
- top 71%
- Last wipe
- 22d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 32 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on RustRoyale Development?
You will find no gather rate in the name of RustRoyale Development. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched off.
Population
How many players are recorded on RustRoyale Development right now?
No players are recorded on RustRoyale Development at this moment; it is offline, and the last sighting was 22 days 9 hours ago.
How does RustRoyale Development rank against other Rust servers?
Over the last seven days, RustRoyale Development recorded enough player hours to reach #15,983 worldwide, placing it in the top 71% of all ranked servers.
Server facts
How reliably does RustRoyale Development stay online?
No contact with RustRoyale Development right now, and the last recorded contact was 22 days 9 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 6 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does RustRoyale Development run from?
A region is not published by RustRoyale Development. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 68.97.1.27:28115.
Which Rust version is RustRoyale Development running?
RustRoyale Development is running Rust network protocol 2634 and build 166652 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
On what timetable does RustRoyale Development run its wipes?
On record so far are too few of RustRoyale Development's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 22 days 14 hours.
Lists and tags
What do the server tags on RustRoyale Development mean?
Tags published by RustRoyale Development and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp32 (Max players): 32 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does RustRoyale Development appear?
The Rust Server Trends lists that take in RustRoyale Development are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto RustRoyale Development?
You can connect by pressing F1 in Rust and typing client.connect 68.97.1.27:28115 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.