Station XX-10946 · no signal
FAFO Gamers Testing
Offline 68.45.195.181:28015 checked 6d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #10,946
- top 49%
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.7 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 22 Oct, 19:59 UTC6d ago | M0.0■steady | 1 | – | running | 1 | |
| Wed 21 Oct, 23:06 UTC7d ago | M0.0■steady | 1 | – | 0.9 days | 1 | |
| Sat 17 Oct, 12:33 UTC11d ago | M0.0■steady | 1 | – | 4.4 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which settings and rules apply on FAFO Gamers Testing?
You will find no gather rate in the name of FAFO Gamers Testing. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on FAFO Gamers Testing?
No players are recorded on FAFO Gamers Testing at this moment; it is offline, and the last sighting was 6 days 6 hours ago. The seven-day average is 1 players, with a peak of 1.
How does FAFO Gamers Testing rank against other Rust servers?
Over the last seven days, FAFO Gamers Testing recorded enough player hours to reach #10,946 worldwide, placing it in the top 49% of all ranked servers.
Operator and location
How reliably does FAFO Gamers Testing stay online?
No contact with FAFO Gamers Testing right now, and the last recorded contact was 6 days 6 hours ago. It was up 4% of the time across the last 7 full days: 7 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 14 September 2026.
Which region does FAFO Gamers Testing run from?
Nothing about a region comes from FAFO Gamers Testing. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 68.45.195.181:28015.
Which Rust version is FAFO Gamers Testing running?
On Windows, FAFO Gamers Testing runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on FAFO Gamers Testing?
On average, the busiest point of its recent wipes drew 1 players. 1 hours into the latest wipe, the crowd reached its peak.
How often does FAFO Gamers Testing wipe, and on which days?
No next wipe can be predicted for FAFO Gamers Testing, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 6 days 7 hours.
Tags
What do the server tags on FAFO Gamers Testing mean?
The game's server browser reads the tags FAFO Gamers Testing publishes: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does FAFO Gamers Testing appear?
You will find FAFO Gamers Testing on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How to join
What steps get you onto FAFO Gamers Testing?
To join, enter client.connect 68.45.195.181:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.