Rust Server TrendsSeismic network · station log
Recording Stations11,669 Players34,137 Active2,836 Wipes · 3 h86 48 h

Station XX-10946 · no signal

FAFO Gamers Testing

Offline 68.45.195.181:28015 checked 6d ago

moddedcarbon
Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#10,946
top 49%
Last wipe
6d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-10946 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep4 Oct19 Oct24 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.7 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 19:59 UTC6d ago M0.0steady 1 – running 1
Wed 21 Oct, 23:06 UTC7d ago M0.0steady 1 – 0.9 days 1
Sat 17 Oct, 12:33 UTC11d ago M0.0steady 1 – 4.4 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 154 on average
26/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
130/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
35/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
11/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
3/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
1/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on FAFO Gamers Testing?

You will find no gather rate in the name of FAFO Gamers Testing. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on FAFO Gamers Testing?

No players are recorded on FAFO Gamers Testing at this moment; it is offline, and the last sighting was 6 days 6 hours ago. The seven-day average is 1 players, with a peak of 1.

How does FAFO Gamers Testing rank against other Rust servers?

Over the last seven days, FAFO Gamers Testing recorded enough player hours to reach #10,946 worldwide, placing it in the top 49% of all ranked servers.

Operator and location

How reliably does FAFO Gamers Testing stay online?

No contact with FAFO Gamers Testing right now, and the last recorded contact was 6 days 6 hours ago. It was up 4% of the time across the last 7 full days: 7 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 14 September 2026.

Which region does FAFO Gamers Testing run from?

Nothing about a region comes from FAFO Gamers Testing. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 68.45.195.181:28015.

Which Rust version is FAFO Gamers Testing running?

On Windows, FAFO Gamers Testing runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on FAFO Gamers Testing?

On average, the busiest point of its recent wipes drew 1 players. 1 hours into the latest wipe, the crowd reached its peak.

How often does FAFO Gamers Testing wipe, and on which days?

No next wipe can be predicted for FAFO Gamers Testing, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 6 days 7 hours.

Tags

What do the server tags on FAFO Gamers Testing mean?

The game's server browser reads the tags FAFO Gamers Testing publishes: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does FAFO Gamers Testing appear?

You will find FAFO Gamers Testing on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How to join

What steps get you onto FAFO Gamers Testing?

To join, enter client.connect 68.45.195.181:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players Slots: 10.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.