Station XX-13879 · no signal
SoloAI Faction Wars (private)
Offline 68.3.240.225:28015 checked 3d ago
- Players now
- 0/ 2
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #13,879
- top 63%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 2 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 22 Oct, 23:19 UTC4d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on SoloAI Faction Wars (private)?
The map on SoloAI Faction Wars (private) is procedural, produced by the game.
Which settings and rules apply on SoloAI Faction Wars (private)?
You will find no gather rate in the name of SoloAI Faction Wars (private). At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on SoloAI Faction Wars (private) right now?
SoloAI Faction Wars (private) is not responding at this moment and is offline, last seen 3 days 11 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1.
How does SoloAI Faction Wars (private) rank against other Rust servers?
The last seven days of player hours place SoloAI Faction Wars (private) at #13,879, in the top 63% of all ranked servers.
Server details
How reliably does SoloAI Faction Wars (private) stay online?
As recorded now, SoloAI Faction Wars (private) is not reachable, the last contact having been 3 days 11 hours ago. 20 of 96 hours in the last 4 full days were up time, 21% of the total. On 22 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does SoloAI Faction Wars (private) run from?
Nothing about a region comes from SoloAI Faction Wars (private). Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 68.3.240.225:28015.
What build of Rust does SoloAI Faction Wars (private) use?
Rust network protocol 2635 and build 168909 on Windows is what SoloAI Faction Wars (private) runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on SoloAI Faction Wars (private)?
On average, the busiest point of its recent wipes drew 1 players. 1 hours after the latest wipe, the crowd peaked.
On what timetable does SoloAI Faction Wars (private) run its wipes?
Too few wipes of SoloAI Faction Wars (private) are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 5 days 17 hours.
Lists and tags
What do the server tags on SoloAI Faction Wars (private) mean?
The game's server browser reads the tags SoloAI Faction Wars (private) publishes: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does SoloAI Faction Wars (private) appear?
You will find SoloAI Faction Wars (private) on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Join the server
How do you connect to SoloAI Faction Wars (private)?
Enter client.connect 68.3.240.225:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.