Rust Server TrendsSeismic network · station log
Recording Stations11,611 Players33,784 Active2,810 Wipes · 3 h69 48 h

Station XX-2996 · recording

Rust DarkRP Beta

Online 68.250.108.246:28015 checked 11m ago

moddedcarbon
Connect
Players now
1/ 100
1% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 2
Rank
#2,996
top 13%
Last wipe
6d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-2996 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Wed 01:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5207:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
55/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
124/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
81/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
29/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
3/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
6/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rust DarkRP Beta?

The custom map on Rust DarkRP Beta is size 1,000, and the published file downloads from this page.

Which settings and rules apply on Rust DarkRP Beta?

The name of Rust DarkRP Beta gives no gather rate. The group limit is 8 players, the game's default. roleplay is the game mode, jobs and towns under roleplay rules. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on Rust DarkRP Beta right now?

A reading taken now shows 1 players on Rust DarkRP Beta, which has 100 slots. The seven-day average is 1 players, with a peak of 2. The busiest point in the last 48 hours came at 01:00 UTC, averaging 2 players.

How does Rust DarkRP Beta rank against other Rust servers?

Over the last seven days, Rust DarkRP Beta recorded enough player hours to reach #2,996 worldwide, placing it in the top 13% of all ranked servers.

Operator and location

How reliably does Rust DarkRP Beta stay online?

Rust DarkRP Beta is up at the moment. The uptime it reports puts its last restart about 6 days 4 hours ago. Of the 144 hours in the last 6 full days, it was up for 143, or 99% of the time. 22 October 2026 is when Rust Server Trends first recorded it.

Does Rust DarkRP Beta hold a steady tick rate?

Its average server fps over the last 48 hours was 236, and it never dropped below 235. At its highest, it carried 2,589 entities: buildings, deployables and the world's other contents. Memory use peaked at 3,964 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Rust DarkRP Beta hosted?

A region is not published by Rust DarkRP Beta. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 68.250.108.246:28015.

Which Rust version is Rust DarkRP Beta running?

Rust network protocol 2635 and build 168909 on Windows is what Rust DarkRP Beta runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does Rust DarkRP Beta wipe, and on which days?

On record so far are too few of Rust DarkRP Beta's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 6 days 6 hours is how long the current world has been running.

Server tags

What do the server tags on Rust DarkRP Beta mean?

Tags published by Rust DarkRP Beta and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^r (Roleplay): A server for roleplay; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; rustmaps (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rust DarkRP Beta appear?

The Rust Server Trends lists that take in Rust DarkRP Beta are: Modded Rust servers, tracked live and Rust roleplay server trends. These filters bring it up on the server list: Type: Modded; Server tag: Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How to join

How do you connect to Rust DarkRP Beta?

To join, enter client.connect 68.250.108.246:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://discord.com/invite/A228eS9Xue.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^r,gmrust,cs168909,ts8,rustmaps

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players 100 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Gameplay

^r
Roleplay A server for roleplay.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Other

rustmaps
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.