Rust Server TrendsSeismic network · station log
Recording Stations11,795 Players69,100 Active3,591 Wipes · 3 h187 48 h

Station XX-11155 · recording

Arcadium Vanilla

Online 68.169.186.102:28015 checked 10m ago

moddedcarbonpremium
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#11,155
top 50%
Last wipe
27d ago
no schedule published
Next wipe
7d 6h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-11155 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Thu 06:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75113:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 29 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:22 UTC FW27d ago M0.3rising 2 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
168/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
132/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
70/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
18/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
25/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 83 on average
243/ 700
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Arcadium Vanilla?

The procedural map on Arcadium Vanilla is size 4,500 with seed 1976258813, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Arcadium Vanilla?

You will find no gather rate in the name of Arcadium Vanilla. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. Joining is limited to players who have Rust's premium status. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Arcadium Vanilla?

A reading taken now shows 0 players on Arcadium Vanilla, which has 50 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2. The busiest point in the last 48 hours came at 06:00 UTC, averaging 0 players.

How does Arcadium Vanilla rank against other Rust servers?

The last seven days of player hours place Arcadium Vanilla at #11,155, in the top 50% of all ranked servers.

Server facts

How reliably does Arcadium Vanilla stay online?

Arcadium Vanilla is up at the moment. The uptime it reports puts its last restart about 6 days 13 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does Arcadium Vanilla perform under load?

The 48-hour average is 82 server fps; 61 is the lowest observed. The world held up to 115,634 entities at its peak, buildings and deployables included. It reached a ceiling of 4,517 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Arcadium Vanilla run from?

Nothing about a region comes from Arcadium Vanilla. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 68.169.186.102:28015.

What build of Rust does Arcadium Vanilla use?

Arcadium Vanilla is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Arcadium Vanilla?

2 players, on average, was the busiest crowd at its recent wipes. 29 hours after the latest wipe, the crowd peaked.

How often does Arcadium Vanilla wipe, and on which days?

At the force wipe each month Arcadium Vanilla wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 27 days 18 hours is how long the current world has been running.

Lists and tags

What do the server tags on Arcadium Vanilla mean?

These are the tags Arcadium Vanilla publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; ^q (Premium): Joining is limited to players who have Rust's premium status. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Arcadium Vanilla appear?

The Rust Server Trends lists that take in Arcadium Vanilla are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more.

How to join

How do you connect to Arcadium Vanilla?

You can connect by pressing F1 in Rust and typing client.connect 68.169.186.102:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. Joining is limited to players who have Rust's premium status.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,^z,^y,^q,ts8

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.
^q
Premium Joining is limited to players who have Rust's premium status.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.