Rust Server TrendsSeismic network · station log
Recording Stations11,649 Players46,616 Active3,134 Wipes · 3 h110 48 h

Station XX-4470 · recording

US/low upkeep/Touch Grass Community/US

Online 68.168.176.215:28015 checked 13m ago

Connect
Players now
0/ 420
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 4
Rank
#4,470
top 20%
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-4470 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 420 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+3into Wed 00:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 14 Sep, 05:32 UTC45d ago M0.3rising 3 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Main| NA · groups of 12+ · weekly · 251 on average
19/ 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average
25/ 250
Rusty Moose |US Mondays| NA · groups of 12+ · weekly · 205 on average
221/ 275
Rustoria.co - US Mondays NA · groups of 12+ · weekly · 157 on average
140/ 200
Rustafied.com - US Friday NA · groups of 16+ · weekly · 155 on average
9/ 100
Rustopia.gg - US Main Premium NA · groups of 16+ · weekly · 145 on average
7/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on US/low upkeep/Touch Grass Community/US?

The procedural map on US/low upkeep/Touch Grass Community/US is size 4,500 with seed 711808975, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on US/low upkeep/Touch Grass Community/US?

You will find no gather rate in the name of US/low upkeep/Touch Grass Community/US. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on US/low upkeep/Touch Grass Community/US?

0 of the 420 slots on US/low upkeep/Touch Grass Community/US are filled right now. Across seven days this server recorded an average of 0 players and a peak of 4. Averaged over the last 48 hours, the busiest hour was 00:00 UTC at 3 players.

How does US/low upkeep/Touch Grass Community/US rank against other Rust servers?

The last seven days of player hours place US/low upkeep/Touch Grass Community/US at #4,470, in the top 20% of all ranked servers.

Operator and location

How reliably does US/low upkeep/Touch Grass Community/US stay online?

US/low upkeep/Touch Grass Community/US is up at the moment. Going by the uptime figure it reports, it restarted about 5 days 2 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does US/low upkeep/Touch Grass Community/US hold a steady tick rate?

The 48-hour average is 156 server fps; 75 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 120,590. Memory use peaked at 4,566 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is US/low upkeep/Touch Grass Community/US hosted?

Its name points to North America, but US/low upkeep/Touch Grass Community/US publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 68.168.176.215:28015 is the address it uses.

Which Rust version is US/low upkeep/Touch Grass Community/US running?

Rust network protocol 2635 and build 168909 on Windows is what US/low upkeep/Touch Grass Community/US runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on US/low upkeep/Touch Grass Community/US?

3 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.

How often does US/low upkeep/Touch Grass Community/US wipe, and on which days?

Too few wipes of US/low upkeep/Touch Grass Community/US are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 5 days 2 hours.

Server tags

What do the server tags on US/low upkeep/Touch Grass Community/US mean?

Tags published by US/low upkeep/Touch Grass Community/US and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp420 (Max players): Slots: 420; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does US/low upkeep/Touch Grass Community/US appear?

These Rust Server Trends lists include US/low upkeep/Touch Grass Community/US: Rust community servers without the side modes and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connecting

How do you connect to US/low upkeep/Touch Grass Community/US?

Enter client.connect 68.168.176.215:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp420,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp420
Max players Slots: 420.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.