Rust Server TrendsSeismic network · station log
Recording Stations11,694 Players35,972 Active2,914 Wipes · 3 h94 48 h

Station XX-4014 · recording

Shadys Demo Server

Online 68.160.186.233:28015 checked 5m ago

moddedoxide
Connect
Players now
0/ 10
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 1
Rank
#4,014
top 18%
Last wipe
17d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-4014 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 10 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123404:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
7.4 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctSun 4 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 11 Oct, 16:49 UTC17d ago M0.0steady 1 – running 1
Sun 4 Oct, 18:24 UTC24d ago M0.0steady 1 held half 6.9 days 1
Sat 26 Sep, 19:15 UTC32d ago M0.0rising 1 held half 8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 154 on average
15/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
123/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
31/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
14/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
5/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
1/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Shadys Demo Server?

Shadys Demo Server runs a procedural map of size 3,250 with seed 545877, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Shadys Demo Server?

The name of Shadys Demo Server gives no gather rate. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched off.

Player counts

What is the current population on Shadys Demo Server?

At this moment, Shadys Demo Server records 0 players across 10 slots. Averaged across the last seven days the population was 1 players, reaching a peak of 1.

How does Shadys Demo Server rank against other Rust servers?

Over the last seven days, Shadys Demo Server recorded enough player hours to reach #4,014 worldwide, placing it in the top 18% of all ranked servers.

Server facts

How reliably does Shadys Demo Server stay online?

Right now, you can reach Shadys Demo Server. Going by the uptime figure it reports, it restarted about 10 days 1 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 17 September 2026.

How well does Shadys Demo Server perform under load?

Across the last 48 hours it averaged 54 server fps, with a floor of 4. At its highest, it carried 59,090 entities: buildings, deployables and the world's other contents. Memory use peaked at 3,636 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Shadys Demo Server hosted?

A region is not published by Shadys Demo Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 68.160.186.233:28015 is the address it uses.

Which Rust version is Shadys Demo Server running?

Rust network protocol 2634 and build 167398 on Windows is what Shadys Demo Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on Shadys Demo Server?

1 players, on average, was the busiest crowd at its recent wipes. 1 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

How often does Shadys Demo Server wipe, and on which days?

No next wipe can be predicted for Shadys Demo Server, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 17 days 10 hours.

Tags

What do the server tags on Shadys Demo Server mean?

The game's server browser reads the tags Shadys Demo Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Shadys Demo Server appear?

The Rust Server Trends lists that take in Shadys Demo Server are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

What steps get you onto Shadys Demo Server?

Enter client.connect 68.160.186.233:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.