Station XX-4014 · recording
Shadys Demo Server
Online 68.160.186.233:28015 checked 5m ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 1
- Rank
- #4,014
- top 18%
- Last wipe
- 17d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 7.4 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 11 Oct, 16:49 UTC17d ago | M0.0■steady | 1 | – | running | 1 | |
| Sun 4 Oct, 18:24 UTC24d ago | M0.0■steady | 1 | held half | 6.9 days | 1 | |
| Sat 26 Sep, 19:15 UTC32d ago | M0.0▲rising | 1 | held half | 8 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Shadys Demo Server?
Shadys Demo Server runs a procedural map of size 3,250 with seed 545877, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Shadys Demo Server?
The name of Shadys Demo Server gives no gather rate. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched off.
Player counts
What is the current population on Shadys Demo Server?
At this moment, Shadys Demo Server records 0 players across 10 slots. Averaged across the last seven days the population was 1 players, reaching a peak of 1.
How does Shadys Demo Server rank against other Rust servers?
Over the last seven days, Shadys Demo Server recorded enough player hours to reach #4,014 worldwide, placing it in the top 18% of all ranked servers.
Server facts
How reliably does Shadys Demo Server stay online?
Right now, you can reach Shadys Demo Server. Going by the uptime figure it reports, it restarted about 10 days 1 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 17 September 2026.
How well does Shadys Demo Server perform under load?
Across the last 48 hours it averaged 54 server fps, with a floor of 4. At its highest, it carried 59,090 entities: buildings, deployables and the world's other contents. Memory use peaked at 3,636 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is Shadys Demo Server hosted?
A region is not published by Shadys Demo Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 68.160.186.233:28015 is the address it uses.
Which Rust version is Shadys Demo Server running?
Rust network protocol 2634 and build 167398 on Windows is what Shadys Demo Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on Shadys Demo Server?
1 players, on average, was the busiest crowd at its recent wipes. 1 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.
How often does Shadys Demo Server wipe, and on which days?
No next wipe can be predicted for Shadys Demo Server, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 17 days 10 hours.
Tags
What do the server tags on Shadys Demo Server mean?
The game's server browser reads the tags Shadys Demo Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Shadys Demo Server appear?
The Rust Server Trends lists that take in Shadys Demo Server are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
What steps get you onto Shadys Demo Server?
Enter client.connect 68.160.186.233:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.