Station XX-15199 · no signal
The Cow and Chicken
Offline 68.144.95.60:28015 checked 14d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,199
- top 70%
- Last wipe
- 14d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 9 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 14 Oct, 20:36 UTC14d ago | M0.0■steady | 0 | – | running | 0 | |
| Mon 5 Oct, 20:52 UTC23d ago | M0.0▲rising | 1 | held half | 9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on The Cow and Chicken?
A procedural map runs on The Cow and Chicken, generated by the game.
Which settings and rules apply on The Cow and Chicken?
No gather rate appears in the name of The Cow and Chicken. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on The Cow and Chicken?
A reading taken now finds The Cow and Chicken offline; the most recent activity was 14 days 7 hours ago.
How does The Cow and Chicken rank against other Rust servers?
On player hours for the past week, The Cow and Chicken sits at #15,199, which puts it inside the top 70% of every ranked server.
Server facts
How reliably does The Cow and Chicken stay online?
No contact with The Cow and Chicken right now, and the last recorded contact was 14 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 24 September 2026.
Where in the world is The Cow and Chicken hosted?
A region is not published by The Cow and Chicken. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 68.144.95.60:28015.
What build of Rust does The Cow and Chicken use?
On Windows, The Cow and Chicken runs Rust network protocol 2635 and build 168018. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on The Cow and Chicken?
On average, the busiest point of its recent wipes drew 0 players. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 100% of its recent wipes.
How often does The Cow and Chicken wipe, and on which days?
On record so far are too few of The Cow and Chicken's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 14 days 7 hours is how long the current world has been running.
Server tags
What do the server tags on The Cow and Chicken mean?
These are the tags The Cow and Chicken publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168018 (Build): It runs game build 168018; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does The Cow and Chicken appear?
These Rust Server Trends lists include The Cow and Chicken: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Connecting
How do you connect to The Cow and Chicken?
To join, enter client.connect 68.144.95.60:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.