Station XX-15353 · recording
Rusty Appalachia
Online 67.223.11.16:28015 checked 13m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,353
- top 69%
- Last wipe
- 13d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 14:07 UTC13d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Rusty Appalachia?
Generated by the game, the map on Rusty Appalachia is procedural, size 4,250 with seed 106561217. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Rusty Appalachia?
No gather rate appears in the name of Rusty Appalachia. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on Rusty Appalachia?
0 of the 100 slots on Rusty Appalachia are filled right now. Averaged across the last seven days, the population was 0 players.
How does Rusty Appalachia rank against other Rust servers?
Over the last seven days, Rusty Appalachia recorded enough player hours to reach #15,353 worldwide, placing it in the top 69% of all ranked servers.
Operator and location
How reliably does Rusty Appalachia stay online?
Rusty Appalachia is up at the moment. Its reported uptime points to a restart about 10 days 21 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does Rusty Appalachia perform under load?
Its average server fps over the last 48 hours was 78, and it never dropped below 50. At its highest, it carried 103,333 entities: buildings, deployables and the world's other contents. It reached a ceiling of 5,372 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Rusty Appalachia run from?
No region is published by Rusty Appalachia. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 67.223.11.16:28015 is the address it uses.
Which Rust version is Rusty Appalachia running?
Rusty Appalachia is running Rust network protocol 2634 and build 167781 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on Rusty Appalachia?
The recent wipes averaged a busiest count of 0 players. 0 hours into the latest wipe, the crowd reached its peak.
On what timetable does Rusty Appalachia run its wipes?
On record so far are too few of Rusty Appalachia's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 13 days 12 hours.
Lists and tags
What do the server tags on Rusty Appalachia mean?
Tags published by Rusty Appalachia and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Rusty Appalachia appear?
These Rust Server Trends lists include Rusty Appalachia: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Join the server
How do you connect to Rusty Appalachia?
You can connect by pressing F1 in Rust and typing client.connect 67.223.11.16:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.