Rust Server TrendsSeismic network · station log
Recording Stations11,665 Players33,246 Active2,811 Wipes · 3 h81 48 h

Station XX-3984 · recording

SurvivalLand

Online 67.222.128.82:7077 checked 10m ago

moddedoxide
Connect
Players now
0/ 12
0% full
Motion · 24 h
M0.2falling
−1 players on the day
7-day average
1
peak 4
Rank
#3,984
top 18%
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-3984 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 12 slots
Motion · 24 h
M0.2falling−1 players
Sharpest hour
−2into Tue 05:00 UTC
Peak · 48 h
4most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
5.1 daysbetween real wipes
on rhythm
25%of its recent wipes
wipe-day peak
4players, last three wipes
crowd held
20%else halves by day 4

The first 48 hours of its last wipes

Sun 25 OctSun 18 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 9 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 25 Oct, 16:53 UTC3d ago M0.6rising 4 – running 0
Sun 18 Oct, 20:59 UTC10d ago M0.6rising 4 halved by day 5 6.8 days 0
Tue 13 Oct, 23:44 UTC15d ago M0.6rising 4 halved by day 3 4.9 days 0
Thu 1 Oct, 21:49 UTC FW27d ago M0.5rising 3 halved by day 5 12.1 days 0
Sun 27 Sep, 23:22 UTC31d ago M0.6rising 4 held half 3.9 days 0
Tue 22 Sep, 15:24 UTC36d ago M0.6rising 4 halved by day 2 5.3 days 0
Tue 15 Sep, 23:18 UTC43d ago M0.9rising 8 halved by day 2 6.7 days 0
Tue 15 Sep, 16:08 UTC43d ago M0.9rising 8 – 0.3 days 0
Tue 15 Sep, 04:00 UTC43d ago M0.8rising 8 – 0.5 days 1
Sun 13 Sep, 23:03 UTC45d ago M0.5rising 5 – 1.2 days 2

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 154 on average
31/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
122/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
42/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
11/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
3/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
1/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on SurvivalLand?

SurvivalLand runs a procedural map of size 3,000 with seed 487367700, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on SurvivalLand?

The name of SurvivalLand gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on SurvivalLand right now?

At this moment, SurvivalLand records 0 players across 12 slots. Across seven days this server recorded an average of 1 players and a peak of 4. Averaged over the last 48 hours, the busiest hour was 04:00 UTC at 3 players.

How does SurvivalLand rank against other Rust servers?

On player hours for the past week, SurvivalLand sits at #3,984, which puts it inside the top 18% of every ranked server.

Server facts

How reliably does SurvivalLand stay online?

As recorded now, SurvivalLand is running. Going by the uptime figure it reports, it restarted about 20 hours ago. Of the 168 hours in the last 7 full days, it was up for 141, or 84% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does SurvivalLand perform under load?

Its average server fps over the last 48 hours was 187, and it never dropped below 136. The world held up to 49,662 entities at its peak, buildings and deployables included. Its highest memory use was 3,491 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is SurvivalLand hosted?

No region is published by SurvivalLand. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 67.222.128.82:7077 is the address it uses.

Which Rust version is SurvivalLand running?

On Linux, SurvivalLand runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on SurvivalLand?

On average, the busiest point of its recent wipes drew 4 players. The peak on the most recent wipe came 9 hours after the wipe. Half that peak was held until the next wipe in 20% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 4.

How often does SurvivalLand wipe, and on which days?

There is no next wipe to predict at SurvivalLand, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 3 days 10 hours.

Server tags

What do the server tags on SurvivalLand mean?

The game's server browser reads the tags SurvivalLand publishes: gmrust (Game mode): The game mode is standard Rust survival; mp12 (Max players): Slots: 12; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does SurvivalLand appear?

These Rust Server Trends lists include SurvivalLand: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to join

How do you connect to SurvivalLand?

To join, enter client.connect 67.222.128.82:7077 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp12
Max players Slots: 12.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.