Station XX-9566 · recording
Ironwood Refuge PVE
Online 67.210.97.252:27044 checked 13m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #9,566
- top 43%
- Last wipe
- 10d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 6.2 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 4players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 19 Oct, 00:40 UTC10d ago | M0.3▲rising | 2 | – | running | 0 | |
| Tue 6 Oct, 20:46 UTC22d ago | M0.7▲rising | 5 | halved by day 1 | 12.2 days | 0 | |
| Tue 6 Oct, 13:09 UTC22d ago | M0.7▲rising | 5 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Ironwood Refuge PVE?
Ironwood Refuge PVE runs a procedural map of size 5,000 with seed 1492185930, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Ironwood Refuge PVE?
The name of Ironwood Refuge PVE gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on Ironwood Refuge PVE right now?
0 of the 50 slots on Ironwood Refuge PVE are filled right now. Across seven days this server recorded an average of 0 players and a peak of 1.
How does Ironwood Refuge PVE rank against other Rust servers?
On player hours for the past week, Ironwood Refuge PVE sits at #9,566, which puts it inside the top 43% of every ranked server.
Operator and location
How reliably does Ironwood Refuge PVE stay online?
Ironwood Refuge PVE is up at the moment. Its reported uptime points to a restart about 4 days 8 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 6 October 2026 it was recorded for the first time by Rust Server Trends.
Does Ironwood Refuge PVE hold a steady tick rate?
The 48-hour average is 39 server fps; 27 is the lowest observed. The world held up to 145,864 entities at its peak, buildings and deployables included. Its highest memory use was 5,376 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is Ironwood Refuge PVE hosted?
Nothing about a region comes from Ironwood Refuge PVE. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 67.210.97.252:27044 is the address it uses.
Which Rust version is Ironwood Refuge PVE running?
Ironwood Refuge PVE is running Rust network protocol 2635 and build 167781 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on Ironwood Refuge PVE?
The recent wipes averaged a busiest count of 4 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.
How often does Ironwood Refuge PVE wipe, and on which days?
There is no next wipe to predict at Ironwood Refuge PVE, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 10 days 1 hours.
Server tags
What do the server tags on Ironwood Refuge PVE mean?
Tags published by Ironwood Refuge PVE and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Ironwood Refuge PVE appear?
These Rust Server Trends lists include Ironwood Refuge PVE: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connecting
How do you connect to Ironwood Refuge PVE?
Enter client.connect 67.210.97.252:27044 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.