Station XX-10991 · recording
Hanger 13 Rust Server
Online 67.177.82.18:28015 checked 12m ago
- Players now
- 0/ 20
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #10,991
- top 50%
- Last wipe
- 23d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 20 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Tue 01:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 4 Oct, 00:04 UTC23d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Hanger 13 Rust Server?
Generated by the game, the map on Hanger 13 Rust Server is procedural, size 3,500 with seed 1083716274. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Hanger 13 Rust Server?
The name of Hanger 13 Rust Server gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on Hanger 13 Rust Server?
At this moment, Hanger 13 Rust Server records 0 players across 20 slots. The seven-day average is 0 players, with a peak of 1. Averaged over the last 48 hours, the busiest hour was 01:00 UTC at 0 players.
How does Hanger 13 Rust Server rank against other Rust servers?
On player hours for the past week, Hanger 13 Rust Server sits at #10,991, which puts it inside the top 50% of every ranked server.
Server details
How reliably does Hanger 13 Rust Server stay online?
As recorded now, Hanger 13 Rust Server is running. The uptime it reports puts its last restart about 17 hours ago. 71 of 168 hours in the last 7 full days were up time, 42% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
How well does Hanger 13 Rust Server perform under load?
The 48-hour average is 218 server fps; 166 is the lowest observed. At its highest, it carried 70,887 entities: buildings, deployables and the world's other contents. It reached a ceiling of 2,703 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Which region does Hanger 13 Rust Server run from?
No region is published by Hanger 13 Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 67.177.82.18:28015 is the address it uses.
What build of Rust does Hanger 13 Rust Server use?
Hanger 13 Rust Server is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Hanger 13 Rust Server?
On average, the busiest point of its recent wipes drew 1 players. 2 hours after the latest wipe, the crowd peaked.
How often does Hanger 13 Rust Server wipe, and on which days?
On record so far are too few of Hanger 13 Rust Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 23 days 17 hours.
Tags
What do the server tags on Hanger 13 Rust Server mean?
The game's server browser reads the tags Hanger 13 Rust Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Hanger 13 Rust Server appear?
These Rust Server Trends lists include Hanger 13 Rust Server: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to Hanger 13 Rust Server?
To join, enter client.connect 67.177.82.18:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
