Station XX-10137 · no signal
HellCow Rust Server
Offline 67.177.73.174:28015 checked 4d ago
- Players now
- 0/ 20
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #10,137
- top 46%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 20 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 17.9 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 25 Oct, 02:52 UTC4d ago | M0.0▲rising | 1 | – | running | 0 | |
| Sat 19 Sep, 22:06 UTC39d ago | M0.0■steady | 1 | – | 35.2 days | 1 | |
| Sat 19 Sep, 06:17 UTC40d ago | M0.0▲rising | 1 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on HellCow Rust Server?
No gather rate appears in the name of HellCow Rust Server. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on HellCow Rust Server right now?
No players are recorded on HellCow Rust Server at this moment; it is offline, and the last sighting was 4 days 5 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1.
How does HellCow Rust Server rank against other Rust servers?
Over the last seven days, HellCow Rust Server recorded enough player hours to reach #10,137 worldwide, placing it in the top 46% of all ranked servers.
Server details
How reliably does HellCow Rust Server stay online?
No contact with HellCow Rust Server right now, and the last recorded contact was 4 days 5 hours ago. It was up 4% of the time across the last 7 full days: 6 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 19 September 2026.
Which region does HellCow Rust Server run from?
No region is published by HellCow Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 67.177.73.174:28015.
What build of Rust does HellCow Rust Server use?
Rust network protocol 2635 and build 168909 on Windows is what HellCow Rust Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on HellCow Rust Server?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 1 hours after the wipe.
How often does HellCow Rust Server wipe, and on which days?
No next wipe can be predicted for HellCow Rust Server, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 4 days 9 hours.
Lists and tags
What do the server tags on HellCow Rust Server mean?
Tags published by HellCow Rust Server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does HellCow Rust Server appear?
You will find HellCow Rust Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How to join
What steps get you onto HellCow Rust Server?
You can connect by pressing F1 in Rust and typing client.connect 67.177.73.174:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.