Station XX-15349 · recording
Squad5 Rust Bucket
Online 67.167.57.234:28015 checked 10m ago
- Players now
- 0/ 500
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,349
- top 69%
- Last wipe
- 23d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 500 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Squad5 Rust Bucket?
Generated by the game, the map on Squad5 Rust Bucket is procedural, size 4,500 with seed 12345. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Squad5 Rust Bucket?
The name of Squad5 Rust Bucket gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on Squad5 Rust Bucket right now?
A reading taken now shows 0 players on Squad5 Rust Bucket, which has 500 slots. Averaged across the last seven days, the population was 0 players.
How does Squad5 Rust Bucket rank against other Rust servers?
Over the last seven days, Squad5 Rust Bucket recorded enough player hours to reach #15,349 worldwide, placing it in the top 69% of all ranked servers.
Server facts
How reliably does Squad5 Rust Bucket stay online?
Right now, you can reach Squad5 Rust Bucket. Its reported uptime points to a restart about 13 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 5 October 2026.
How well does Squad5 Rust Bucket perform under load?
The 48-hour average is 63 server fps; 50 is the lowest observed. At its highest, it carried 122,183 entities: buildings, deployables and the world's other contents. It reached a ceiling of 3,495 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Where in the world is Squad5 Rust Bucket hosted?
Nothing about a region comes from Squad5 Rust Bucket. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 67.167.57.234:28015.
What build of Rust does Squad5 Rust Bucket use?
Squad5 Rust Bucket is running Rust network protocol 2634 and build 166652 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
On what timetable does Squad5 Rust Bucket run its wipes?
Too few wipes of Squad5 Rust Bucket are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 23 days 9 hours.
Tags
What do the server tags on Squad5 Rust Bucket mean?
Tags published by Squad5 Rust Bucket and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp500 (Max players): The server has 500 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Squad5 Rust Bucket appear?
You will find Squad5 Rust Bucket on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to Squad5 Rust Bucket?
Enter client.connect 67.167.57.234:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.