Station XX-15915 · no signal
FerretLand 3.0 Custom Monuments
Offline 67.165.211.39:28015 checked 22d ago
- Players now
- 0/ 25
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,915
- top 72%
- Last wipe
- 110d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 25 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 3players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 3 Oct, 00:28 UTC26d ago | M0.5▲rising | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on FerretLand 3.0 Custom Monuments?
The map on FerretLand 3.0 Custom Monuments is procedural, produced by the game.
Which settings and rules apply on FerretLand 3.0 Custom Monuments?
You will find no gather rate in the name of FerretLand 3.0 Custom Monuments. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on FerretLand 3.0 Custom Monuments?
No players are recorded on FerretLand 3.0 Custom Monuments at this moment; it is offline, and the last sighting was 22 days 3 hours ago.
How does FerretLand 3.0 Custom Monuments rank against other Rust servers?
Over the last seven days, FerretLand 3.0 Custom Monuments recorded enough player hours to reach #15,915 worldwide, placing it in the top 72% of all ranked servers.
Operator and location
How reliably does FerretLand 3.0 Custom Monuments stay online?
As recorded now, FerretLand 3.0 Custom Monuments is not reachable, the last contact having been 22 days 3 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 3 October 2026 is when Rust Server Trends first recorded it.
Where in the world is FerretLand 3.0 Custom Monuments hosted?
Nothing about a region comes from FerretLand 3.0 Custom Monuments. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 67.165.211.39:28015.
Which Rust version is FerretLand 3.0 Custom Monuments running?
Rust network protocol 2631 and build 156583 on Windows is what FerretLand 3.0 Custom Monuments runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on FerretLand 3.0 Custom Monuments?
On average, the busiest point of its recent wipes drew 3 players. 22 hours after the latest wipe, the crowd peaked.
On what timetable does FerretLand 3.0 Custom Monuments run its wipes?
On record so far are too few of FerretLand 3.0 Custom Monuments's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 110 days 15 hours.
Tags
What do the server tags on FerretLand 3.0 Custom Monuments mean?
Tags published by FerretLand 3.0 Custom Monuments and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp25 (Max players): Slots: 25; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2631 (Protocol): Game protocol 2631: to join, your game must match this version; cs156583 (Build): It runs game build 156583; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does FerretLand 3.0 Custom Monuments appear?
The Rust Server Trends lists that take in FerretLand 3.0 Custom Monuments are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto FerretLand 3.0 Custom Monuments?
To join, enter client.connect 67.165.211.39:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.