Rust Server TrendsSeismic network · station log
Recording Stations11,891 Players102,658 Active3,942 Wipes · 3 h337 48 h

Station XX-15915 · no signal

FerretLand 3.0 Custom Monuments

Offline 67.165.211.39:28015 checked 22d ago

moddedoxide
Connect
Players now
0/ 25
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,915
top 72%
Last wipe
110d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15915 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 25 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 3 Oct, 00:28 UTC26d ago M0.5rising 3 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
144/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
133/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
198/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average
83/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 89 on average
227/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average
346/ 350
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on FerretLand 3.0 Custom Monuments?

The map on FerretLand 3.0 Custom Monuments is procedural, produced by the game.

Which settings and rules apply on FerretLand 3.0 Custom Monuments?

You will find no gather rate in the name of FerretLand 3.0 Custom Monuments. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on FerretLand 3.0 Custom Monuments?

No players are recorded on FerretLand 3.0 Custom Monuments at this moment; it is offline, and the last sighting was 22 days 3 hours ago.

How does FerretLand 3.0 Custom Monuments rank against other Rust servers?

Over the last seven days, FerretLand 3.0 Custom Monuments recorded enough player hours to reach #15,915 worldwide, placing it in the top 72% of all ranked servers.

Operator and location

How reliably does FerretLand 3.0 Custom Monuments stay online?

As recorded now, FerretLand 3.0 Custom Monuments is not reachable, the last contact having been 22 days 3 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 3 October 2026 is when Rust Server Trends first recorded it.

Where in the world is FerretLand 3.0 Custom Monuments hosted?

Nothing about a region comes from FerretLand 3.0 Custom Monuments. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 67.165.211.39:28015.

Which Rust version is FerretLand 3.0 Custom Monuments running?

Rust network protocol 2631 and build 156583 on Windows is what FerretLand 3.0 Custom Monuments runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on FerretLand 3.0 Custom Monuments?

On average, the busiest point of its recent wipes drew 3 players. 22 hours after the latest wipe, the crowd peaked.

On what timetable does FerretLand 3.0 Custom Monuments run its wipes?

On record so far are too few of FerretLand 3.0 Custom Monuments's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 110 days 15 hours.

Tags

What do the server tags on FerretLand 3.0 Custom Monuments mean?

Tags published by FerretLand 3.0 Custom Monuments and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp25 (Max players): Slots: 25; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2631 (Protocol): Game protocol 2631: to join, your game must match this version; cs156583 (Build): It runs game build 156583; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does FerretLand 3.0 Custom Monuments appear?

The Rust Server Trends lists that take in FerretLand 3.0 Custom Monuments are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

What steps get you onto FerretLand 3.0 Custom Monuments?

To join, enter client.connect 67.165.211.39:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp25,ptrak,$r?,v2631,gmrust,cs156583,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp25
Max players Slots: 25.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2631
Protocol Game protocol 2631: to join, your game must match this version.
cs156583
Build It runs game build 156583.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.