Station XX-15248 · no signal
Test server
Offline 67.159.18.39:28015 checked 10d ago
- Players now
- 0/ 120
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,248
- top 69%
- Last wipe
- 207d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 120 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Test server?
The map on Test server is procedural, produced by the game.
Which settings and rules apply on Test server?
The name of Test server gives no gather rate. It gives no group limit in its listing. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Anti-cheat is off: VAC, from Valve.
Player counts
How many players are recorded on Test server right now?
Test server is not responding at this moment and is offline, last seen 10 days 8 hours ago.
How does Test server rank against other Rust servers?
On player hours for the past week, Test server sits at #15,248, which puts it inside the top 69% of every ranked server.
Server facts
How reliably does Test server stay online?
No contact with Test server right now, and the last recorded contact was 10 days 8 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 14 October 2026.
Where in the world is Test server hosted?
Nothing about a region comes from Test server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 67.159.18.39:28015 is the address it uses.
Which Rust version is Test server running?
Rust network protocol 2345 on Windows is what Test server runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
How often does Test server wipe, and on which days?
On record so far are too few of Test server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 207 days 14 hours is how long the current world has been running.
Lists and tags
What do the server tags on Test server mean?
These are the tags Test server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp120 (Max players): Slots: 120; v2345 (Protocol): Your game needs to be on protocol 2345 to join; ptrak (Networking): Network layer: RakNet, the standard for Rust; oxide (Oxide): Oxide (uMod) is the plugin framework running here; modded (Modded): The game is changed by plugins or settings, placing it under Modded; hcee54154 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin; stok (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Test server appear?
You will find Test server on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded.
How to join
What steps get you onto Test server?
To join, enter client.connect 67.159.18.39:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.