Station XX-14560 · no signal
xJermelz's v0.8.1 NotFound Test
Offline 66.9.164.218:28215 checked 30d ago
- Players now
- 1/ 5
- 20% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,560
- top 61%
- Last wipe
- 55d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 5 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on xJermelz's v0.8.1 NotFound Test?
The map on xJermelz's v0.8.1 NotFound Test is procedural, produced by the game.
Which settings and rules apply on xJermelz's v0.8.1 NotFound Test?
The name of xJermelz's v0.8.1 NotFound Test gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on xJermelz's v0.8.1 NotFound Test right now?
A reading taken now finds xJermelz's v0.8.1 NotFound Test offline; the most recent activity was 30 days 18 hours ago.
How does xJermelz's v0.8.1 NotFound Test rank against other Rust servers?
On player hours for the past week, xJermelz's v0.8.1 NotFound Test sits at #14,560, which puts it inside the top 61% of every ranked server.
Server details
How reliably does xJermelz's v0.8.1 NotFound Test stay online?
No contact with xJermelz's v0.8.1 NotFound Test right now, and the last recorded contact was 30 days 18 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 28 September 2026 is when Rust Server Trends first recorded it.
Which region does xJermelz's v0.8.1 NotFound Test run from?
A region is not published by xJermelz's v0.8.1 NotFound Test. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 66.9.164.218:28215.
Which Rust version is xJermelz's v0.8.1 NotFound Test running?
xJermelz's v0.8.1 NotFound Test is running Rust network protocol 2633 and build 165217 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
How often does xJermelz's v0.8.1 NotFound Test wipe, and on which days?
The rhythm of xJermelz's v0.8.1 NotFound Test cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 55 days 21 hours.
Tags
What do the server tags on xJermelz's v0.8.1 NotFound Test mean?
These are the tags xJermelz's v0.8.1 NotFound Test publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does xJermelz's v0.8.1 NotFound Test appear?
You will find xJermelz's v0.8.1 NotFound Test on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto xJermelz's v0.8.1 NotFound Test?
You can connect by pressing F1 in Rust and typing client.connect 66.9.164.218:28215 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.