Rust Server TrendsSeismic network · station log
Recording Stations11,763 Players72,839 Active3,472 Wipes · 3 h218 48 h

Station XX-15499 · no signal

xJermelz's Server 01

Offline 66.9.164.203:28015 checked 37d ago

moddedoxide
Connect
Players now
0/ 5
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,499
top 67%
Last wipe
56d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15499 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 5 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
34/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average
68/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
21/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average
72/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
268/ 310
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on xJermelz's Server 01?

xJermelz's Server 01 uses a procedural map, which the game generates.

Which settings and rules apply on xJermelz's Server 01?

No gather rate appears in the name of xJermelz's Server 01. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on xJermelz's Server 01?

A reading taken now finds xJermelz's Server 01 offline; the most recent activity was 37 days 20 hours ago.

How does xJermelz's Server 01 rank against other Rust servers?

The last seven days of player hours place xJermelz's Server 01 at #15,499, in the top 67% of all ranked servers.

Operator and location

How reliably does xJermelz's Server 01 stay online?

xJermelz's Server 01 is down at the moment; the last recorded contact was 37 days 20 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 20 September 2026 is when Rust Server Trends first recorded it.

Where in the world is xJermelz's Server 01 hosted?

Nothing about a region comes from xJermelz's Server 01. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 66.9.164.203:28015.

What build of Rust does xJermelz's Server 01 use?

On Windows, xJermelz's Server 01 runs Rust network protocol 2633 and build 164530. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does xJermelz's Server 01 wipe, and on which days?

Too few wipes of xJermelz's Server 01 are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 56 days 2 hours.

Server tags

What do the server tags on xJermelz's Server 01 mean?

Tags published by xJermelz's Server 01 and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does xJermelz's Server 01 appear?

The Rust Server Trends lists that take in xJermelz's Server 01 are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

What steps get you onto xJermelz's Server 01?

To join, enter client.connect 66.9.164.203:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp5
Max players The server has 5 slots.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs164530
Build Game build: 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.