Station XX-15627 · no signal
xJermelz's v0.8.7 Train Test
Offline 66.9.164.119:28415 checked 18d ago
- Players now
- 0/ 5
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,627
- top 71%
- Last wipe
- 28d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 5 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on xJermelz's v0.8.7 Train Test?
The map on xJermelz's v0.8.7 Train Test is procedural, produced by the game.
Which settings and rules apply on xJermelz's v0.8.7 Train Test?
The name of xJermelz's v0.8.7 Train Test gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on xJermelz's v0.8.7 Train Test right now?
xJermelz's v0.8.7 Train Test is not responding at this moment and is offline, last seen 18 days 4 hours ago.
How does xJermelz's v0.8.7 Train Test rank against other Rust servers?
Over the last seven days, xJermelz's v0.8.7 Train Test recorded enough player hours to reach #15,627 worldwide, placing it in the top 71% of all ranked servers.
Server details
How reliably does xJermelz's v0.8.7 Train Test stay online?
xJermelz's v0.8.7 Train Test is down at the moment; the last recorded contact was 18 days 4 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 11 October 2026 is when Rust Server Trends first recorded it.
Where in the world is xJermelz's v0.8.7 Train Test hosted?
A region is not published by xJermelz's v0.8.7 Train Test. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 66.9.164.119:28415.
What build of Rust does xJermelz's v0.8.7 Train Test use?
Rust network protocol 2634 and build 167398 on Windows is what xJermelz's v0.8.7 Train Test runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
On what timetable does xJermelz's v0.8.7 Train Test run its wipes?
Too few wipes of xJermelz's v0.8.7 Train Test are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 28 days 4 hours.
Tags
What do the server tags on xJermelz's v0.8.7 Train Test mean?
These are the tags xJermelz's v0.8.7 Train Test publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167398 (Build): It runs game build 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does xJermelz's v0.8.7 Train Test appear?
The Rust Server Trends lists that take in xJermelz's v0.8.7 Train Test are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to xJermelz's v0.8.7 Train Test?
To join, enter client.connect 66.9.164.119:28415 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.