Rust Server TrendsSeismic network · station log
Recording Stations11,635 Players30,176 Active2,756 Wipes · 3 h70 48 h

Station NA-15404 · no signal

Darwin's World

Offline NA 66.73.182.79:28015 checked 43d ago

vanilla
Connect
Players now
0/ 64
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,404
#1582 in NA
Last wipe
45d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station NA-15404 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 64 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Main| NA · groups of 12+ · weekly · 251 on average
33/ 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average
33/ 250
Rusty Moose |US Mondays| NA · groups of 12+ · weekly · 203 on average
326/ 350
Rustoria.co - US Mondays NA · groups of 12+ · weekly · 155 on average
233/ 275
Rustafied.com - US Friday NA · groups of 16+ · weekly · 155 on average
5/ 100
Rustopia.gg - US Main Premium NA · groups of 16+ · weekly · 145 on average
18/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Darwin's World?

Darwin's World uses a procedural map, which the game generates.

Which settings and rules apply on Darwin's World?

The name of Darwin's World gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on Darwin's World right now?

No players are recorded on Darwin's World at this moment; it is offline, and the last sighting was 43 days 12 hours ago.

How does Darwin's World rank against other Rust servers?

The last seven days of player hours place Darwin's World at #15,404, in the top – of all ranked servers and #1,582 in North America.

Server facts

How reliably does Darwin's World stay online?

Darwin's World is down at the moment; the last recorded contact was 43 days 12 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 14 September 2026 is when Rust Server Trends first recorded it.

Which region does Darwin's World run from?

The NA tag is how Darwin's World lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 66.73.182.79:28015.

Which Rust version is Darwin's World running?

Darwin's World is running Rust network protocol 2633 and build 163794 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does Darwin's World wipe, and on which days?

Too few wipes of Darwin's World are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 45 days 1 hours is how long the current world has been running.

Tags

What do the server tags on Darwin's World mean?

Tags published by Darwin's World and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp64 (Max players): 64 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; NA (North America): The server browser files it under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Darwin's World appear?

The Rust Server Trends lists that take in Darwin's World are: Rust community servers without the side modes, North America Rust servers and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

How to join

What steps get you onto Darwin's World?

You can connect by pressing F1 in Rust and typing client.connect 66.73.182.79:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp64,ptrak,$r?,v2633,^v,NA,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp64
Max players 64 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs163794
Build Game build: 163794.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.