Station EU-6815 · no signal
Brick City
Offline EU 66.51.99.81:28045 checked 9h ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M0.0▲rising
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #6,815
- top 31% · #1973 in EU
- No wipes
- resets
- 5 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M0.0▲rising+0 players
- Sharpest hour
- +0into Thu 09:00 UTC
- Peak · 48 h
- 1most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers, top 68% in EU, and #392 of the quad servers (top 47%). Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 29 Oct, 12:57 UTC10h ago | – | – | – | – | – | 1 |
| Thu 29 Oct, 08:58 UTC14h ago | – | – | – | – | – | 0 |
| Sun 25 Oct, 23:55 UTC3d ago | – | – | – | – | – | 0 |
| Sun 25 Oct, 21:43 UTC4d ago | M0.0▲rising | 1 | – | – | 0 | |
| Sun 25 Oct, 10:15 UTC4d ago | M0.0▲rising | 1 | – | 0.5 days | 0 | |
| Thu 15 Oct, 20:23 UTC14d ago | – | – | – | – | – | 0 |
| Thu 15 Oct, 19:41 UTC14d ago | M0.0▲rising | 1 | halved by day 6 | 9.6 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Brick City?
Brick City runs a procedural map of size 2,000 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Custom Map.
Which settings and rules apply on Brick City?
No gather rate appears in the name of Brick City. 4 players is the most a group can hold (quad). It plays in pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on Brick City right now?
A reading taken now finds Brick City offline; the most recent activity was 9 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1. Averaged over the last 48 hours, the busiest hour was 13:00 UTC at 0 players.
How does Brick City rank against other Rust servers?
For player hours across the last seven days, Brick City takes #6,815 overall and #1,973 in Europe, inside the top 31% of all ranked servers. Within quad, it places #392.
Server details
How reliably does Brick City stay online?
As recorded now, Brick City is not reachable, the last contact having been 9 hours ago. The uptime it reports puts its last restart about 3 minutes ago. Of the 168 hours in the last 7 full days, it was up for 68, or 40% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
How well does Brick City perform under load?
The 48-hour average is 8 server fps; 5 is the lowest observed. At its highest, it carried 12,089 entities: buildings, deployables and the world's other contents. Memory use peaked at 1,155 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Brick City run from?
The EU tag is how Brick City lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 66.51.99.81:28045.
What build of Rust does Brick City use?
Rust network protocol 2635 and build 168909 on Linux is what Brick City runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
On what timetable does Brick City run its wipes?
None of the resets at Brick City counts as a wipe. It keeps no wipe schedule, since a new world is made every few hours.
Tags
What do the server tags on Brick City mean?
Tags published by Brick City and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts4 (Group limit): Teams are capped at 4 players; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes every week; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Brick City appear?
The Rust Server Trends lists that take in Brick City are: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Join the server
How do you connect to Brick City?
To join, enter client.connect 66.51.99.81:28045 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://brickscity.netlify.app.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
