Station NA-9645 · recording
Grub’s Warzone
Online NA 66.51.99.79:28040 checked 15m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #9,645
- top 43% · #1255 in NA
- Last wipe
- 6d ago
- weekly schedule
- Next wipe
- 17h
- Thu 29 Oct, 22:27 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers, top 67% in NA, and #497 of the quad servers (top 59%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 22:27 UTC, in 17h. Its weekly schedule tag · low confidence
- usual gap
- 5 daysbetween real wipes
- on rhythm
- 20%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 2
Coming wipes
- 17hThu 29 Oct, 22:27 UTC
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 14d 17hThu 12 Nov, 22:27 UTC
- 21d 17hThu 19 Nov, 22:27 UTC
- 28d 17hThu 26 Nov, 22:27 UTC
- 35d 14hThu 3 Dec, 19:00 UTCFW
- 42d 17hThu 10 Dec, 22:27 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 22 Oct, 22:27 UTC6d ago | M0.0▲rising | 1 | – | running | 0 | |
| Sun 11 Oct, 20:04 UTC17d ago | M0.3▲rising | 2 | halved by day 2 | 11.1 days | 0 | |
| Sun 11 Oct, 11:16 UTC17d ago | M0.0▲rising | 2 | – | 0.4 days | 1 | |
| Sat 10 Oct, 03:49 UTC19d ago | M0.3▲rising | 2 | – | 1.3 days | 0 | |
| Thu 24 Sep, 23:57 UTC34d ago | M0.0▲rising | 1 | halved by day 3 | 15.2 days | 0 | |
| Sun 20 Sep, 00:56 UTC39d ago | M0.0▲rising | 1 | halved by day 1 | 5 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Grub’s Warzone?
Generated by the game, the map on Grub’s Warzone is procedural, size 3,000 with seed 131415. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Grub’s Warzone?
No gather rate appears in the name of Grub’s Warzone. You can have up to 4 players in a group (quad). In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. You need Rust's premium status to join this server. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on Grub’s Warzone?
At this moment, Grub’s Warzone records 0 players across 100 slots. The seven-day average is 0 players, with a peak of 1.
How does Grub’s Warzone rank against other Rust servers?
Grub’s Warzone is #1,255 in North America and #9,645 worldwide on the past week's player hours, within the top 43% of ranked servers. It sits at #497 among quad servers.
Server facts
How reliably does Grub’s Warzone stay online?
Right now, you can reach Grub’s Warzone. The uptime it reports puts its last restart about 6 days 4 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does Grub’s Warzone hold a steady tick rate?
Its average server fps over the last 48 hours was 5, and it never dropped below 5. Buildings, deployables and all the rest of the world's entities brought it to a high of 50,959. It reached a ceiling of 2,485 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is Grub’s Warzone hosted?
In North America Grub’s Warzone lists itself, with the tag NA. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 66.51.99.79:28040 is the address it uses.
Which Rust version is Grub’s Warzone running?
Rust network protocol 2635 and build 168909 on Linux is what Grub’s Warzone runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on Grub’s Warzone?
2 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 2.
How often does Grub’s Warzone wipe, and on which days?
The prediction is taken from its tag, since Grub’s Warzone has too few wipes on record to confirm the schedule. Thursday 29 October at 22:27 UTC is when its next wipe is due. The present world dates from 6 days 6 hours. The tags it publishes carry a weekly wipe schedule.
Lists and tags
What do the server tags on Grub’s Warzone mean?
These are the tags Grub’s Warzone publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^w (Weekly): The server wipes every week; ^q (Premium): You need Rust's premium status to join this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): In the server browser it appears under North America; sc1 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Grub’s Warzone appear?
You will find Grub’s Warzone on the following Rust Server Trends lists: Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week.
How to join
How do you connect to Grub’s Warzone?
You can connect by pressing F1 in Rust and typing client.connect 66.51.99.79:28040 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You need Rust's premium status to join this server.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
