Station NA-15339 · recording
Da Boyz
Online NA 66.51.99.77:28005 checked 12m ago
- Players now
- 0/ 75
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,339
- top 69% · #1509 in NA
- Last wipe
- 22d ago
- monthly schedule
- Next wipe
- 7d 11h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 75 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
- usual gap
- 3 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- 7d 11hThu 5 Nov, 19:00 UTCFW
- 35d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 6 Oct, 20:11 UTC22d ago | M0.0▲rising | 2 | – | running | 1 | |
| Sat 3 Oct, 20:45 UTC25d ago | M0.5▲rising | 3 | held half | 3 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Da Boyz?
Generated by the game, the map on Da Boyz is procedural, size 2,500 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Custom Map.
Which settings and rules apply on Da Boyz?
No gather rate appears in the name of Da Boyz. You can have up to 4 players in a group (quad). survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on Da Boyz right now?
0 of the 75 slots on Da Boyz are filled right now. The seven-day average for this server is 0 players.
How does Da Boyz rank against other Rust servers?
Da Boyz is #1,509 in North America and #15,339 worldwide on the past week's player hours, within the top 69% of ranked servers. It sits at #626 among quad servers.
Server facts
How reliably does Da Boyz stay online?
Right now, you can reach Da Boyz. Going by the uptime figure it reports, it restarted about 6 days 16 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 1 October 2026 is when Rust Server Trends first recorded it.
How well does Da Boyz perform under load?
The 48-hour average is 5 server fps; 5 is the lowest observed. At its highest, it carried 48,150 entities: buildings, deployables and the world's other contents. Its highest memory use was 2,456 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is Da Boyz hosted?
With its NA tag, Da Boyz lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 66.51.99.77:28005.
Which Rust version is Da Boyz running?
On Linux, Da Boyz runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on Da Boyz?
The recent wipes averaged a busiest count of 2 players. 1 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
How often does Da Boyz wipe, and on which days?
The force wipe is the only wipe Da Boyz takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 22 days 9 hours. The tags it publishes carry a monthly wipe schedule.
Tags
What do the server tags on Da Boyz mean?
The game's server browser reads the tags Da Boyz publishes: gmrust (Game mode): You'll find standard Rust survival here; mp75 (Max players): 75 slots are available; ts4 (Group limit): The team limit is 4; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Da Boyz appear?
These Rust Server Trends lists include Da Boyz: Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Join the server
What steps get you onto Da Boyz?
Enter client.connect 66.51.99.77:28005 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
