Rust Server TrendsSeismic network · station log
Recording Stations11,612 Players36,584 Active2,915 Wipes · 3 h70 48 h

Station NA-15339 · recording

Da Boyz

Online NA 66.51.99.77:28005 checked 12m ago

quad monthly wipes moddedoxide
Connect
Players now
0/ 75
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,339
top 69% · #1509 in NA
Last wipe
22d ago
monthly schedule
Next wipe
7d 11h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-15339 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 75 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123408:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

0246808:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

usual gap
3 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 6 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 6 Oct, 20:11 UTC22d ago M0.0rising 2 – running 1
Sat 3 Oct, 20:45 UTC25d ago M0.5rising 3 held half 3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
WIPED ●ZOMBIE● Sinister Rust PVP|Raidable Base|SkillTree NA · quad · monthly · 1 on average
0/ 75
Reddit.com/r/PlayRust - US Monthly Quad NA · quad · monthly · 12 on average
6/ 200
RustForNoobs.com | Solo Duo Trio Quad | Monthly | US NA · quad · monthly · 3 on average
1/ 150
Rusty Pirates | No Decay | Monthly | No BP Wipes NA · quad · monthly · 1 on average
0/ 50
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip NA · quad · 2x · monthly · 252 on average
142/ 175
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly NA · quad · 2x · monthly · 152 on average
149/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Da Boyz?

Generated by the game, the map on Da Boyz is procedural, size 2,500 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Custom Map.

Which settings and rules apply on Da Boyz?

No gather rate appears in the name of Da Boyz. You can have up to 4 players in a group (quad). survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on Da Boyz right now?

0 of the 75 slots on Da Boyz are filled right now. The seven-day average for this server is 0 players.

How does Da Boyz rank against other Rust servers?

Da Boyz is #1,509 in North America and #15,339 worldwide on the past week's player hours, within the top 69% of ranked servers. It sits at #626 among quad servers.

Server facts

How reliably does Da Boyz stay online?

Right now, you can reach Da Boyz. Going by the uptime figure it reports, it restarted about 6 days 16 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 1 October 2026 is when Rust Server Trends first recorded it.

How well does Da Boyz perform under load?

The 48-hour average is 5 server fps; 5 is the lowest observed. At its highest, it carried 48,150 entities: buildings, deployables and the world's other contents. Its highest memory use was 2,456 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Da Boyz hosted?

With its NA tag, Da Boyz lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 66.51.99.77:28005.

Which Rust version is Da Boyz running?

On Linux, Da Boyz runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on Da Boyz?

The recent wipes averaged a busiest count of 2 players. 1 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does Da Boyz wipe, and on which days?

The force wipe is the only wipe Da Boyz takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 22 days 9 hours. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on Da Boyz mean?

The game's server browser reads the tags Da Boyz publishes: gmrust (Game mode): You'll find standard Rust survival here; mp75 (Max players): 75 slots are available; ts4 (Group limit): The team limit is 4; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Da Boyz appear?

These Rust Server Trends lists include Da Boyz: Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Join the server

What steps get you onto Da Boyz?

Enter client.connect 66.51.99.77:28005 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp75
Max players 75 slots are available.
ts4
Group limit The team limit is 4.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build It runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.