Station NA-15327 · no signal
Renzo Rust - In Development
Offline NA 66.51.99.76:28025 checked 15d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,327
- top 71% · #1547 in NA
- Last wipe
- 16d ago
- weekly schedule
- Next wipe
- 4d 18h
- Mon 2 Nov, 20:06 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Monday 2 November, 20:06 UTC, in 4d 18h. Its weekly schedule tag · low confidence
- usual gap
- 3 daysbetween real wipes
- on rhythm
- 62%of its recent wipes
- wipe-day peak
- 0players, last three wipes
Coming wipes
- 4d 18hMon 2 Nov, 20:06 UTC
- 7d 17hThu 5 Nov, 19:00 UTCFW
- 11d 18hMon 9 Nov, 20:06 UTC
- 18d 18hMon 16 Nov, 20:06 UTC
- 25d 18hMon 23 Nov, 20:06 UTC
- 32d 18hMon 30 Nov, 20:06 UTC
- 35d 17hThu 3 Dec, 19:00 UTCFW
- 39d 18hMon 7 Dec, 20:06 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 12 Oct, 20:06 UTC16d ago | M0.0■steady | 0 | – | running | 0 | |
| Fri 9 Oct, 20:06 UTC19d ago | M0.0■steady | 0 | – | 3 days | 0 | |
| Mon 5 Oct, 20:06 UTC23d ago | M0.0■steady | 0 | – | 4 days | 0 | |
| Fri 2 Oct, 20:07 UTC26d ago | M0.0■steady | 0 | – | 3 days | 0 | |
| Thu 1 Oct, 18:13 UTC FW27d ago | M0.0■steady | 0 | – | 1.1 days | 0 | |
| Mon 28 Sep, 20:06 UTC30d ago | M0.0■steady | 0 | – | 2.9 days | 0 | |
| Fri 25 Sep, 20:06 UTC33d ago | M0.0■steady | 0 | – | 3 days | 0 | |
| Mon 21 Sep, 20:06 UTC37d ago | M0.0■steady | 0 | – | 4 days | 0 | |
| Fri 18 Sep, 20:06 UTC40d ago | M0.0■steady | 0 | – | 3 days | 0 | |
| Mon 14 Sep, 20:07 UTC44d ago | M0.0■steady | 0 | – | 4 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Renzo Rust - In Development?
Generated by the game, the map on Renzo Rust - In Development is procedural, size 2,500 with seed 1826895022. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Renzo Rust - In Development?
No gather rate appears in the name of Renzo Rust - In Development. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on Renzo Rust - In Development right now?
Renzo Rust - In Development is not responding at this moment and is offline, last seen 15 days 7 hours ago.
How does Renzo Rust - In Development rank against other Rust servers?
Renzo Rust - In Development is #1,547 in North America and #15,327 worldwide on the past week's player hours, within the top 71% of ranked servers.
Server details
How reliably does Renzo Rust - In Development stay online?
No contact with Renzo Rust - In Development right now, and the last recorded contact was 15 days 7 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Which region does Renzo Rust - In Development run from?
In North America Renzo Rust - In Development lists itself, with the tag NA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 66.51.99.76:28025.
What build of Rust does Renzo Rust - In Development use?
Rust network protocol 2634 and build 167584 on Linux is what Renzo Rust - In Development runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Renzo Rust - In Development?
On average, the busiest point of its recent wipes drew 0 players. 0 hours into the latest wipe, the crowd reached its peak.
How often does Renzo Rust - In Development wipe, and on which days?
Its schedule cannot be confirmed, as too few of Renzo Rust - In Development's wipes are on record; the prediction follows its tag instead. The date of its next wipe is Monday 2 November at 20:06 UTC. 16 days 5 hours is how long the current world has been running. The tags it publishes carry a weekly wipe schedule.
Lists and tags
What do the server tags on Renzo Rust - In Development mean?
The game's server browser reads the tags Renzo Rust - In Development publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167584 (Build): Game build: 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^w (Weekly): A wipe comes once a week; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; NA (North America): North America is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Renzo Rust - In Development appear?
You will find Renzo Rust - In Development on the following Rust Server Trends lists: Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
Join the server
How do you connect to Renzo Rust - In Development?
Enter client.connect 66.51.99.76:28025 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/u7StnUcXSR.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.