Station NA-12664 · recording
TrueNorth Survival - Monthly-Plugins-Groupsize 4-Map:Procedural
Online NA 66.51.99.75:28025 checked 8m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #12,664
- top 57% · #1394 in NA
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 8d 6h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers, top 75% in NA, and #560 of the quad servers (top 68%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 8d 6hThu 5 Nov, 19:00 UTCFW
- 36d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 00:13 UTC26d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on TrueNorth Survival - Monthly-Plugins-Groupsize 4-Map:Procedural?
TrueNorth Survival - Monthly-Plugins-Groupsize 4-Map:Procedural runs a procedural map of size 4,500 with seed 1, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on TrueNorth Survival - Monthly-Plugins-Groupsize 4-Map:Procedural?
The name of TrueNorth Survival - Monthly-Plugins-Groupsize 4-Map:Procedural gives no gather rate. 4 players is the most a group can hold (quad). It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on TrueNorth Survival - Monthly-Plugins-Groupsize 4-Map:Procedural?
0 of the 50 slots on TrueNorth Survival - Monthly-Plugins-Groupsize 4-Map:Procedural are filled right now. Across seven days this server recorded an average of 0 players and a peak of 1.
How does TrueNorth Survival - Monthly-Plugins-Groupsize 4-Map:Procedural rank against other Rust servers?
For player hours across the last seven days, TrueNorth Survival - Monthly-Plugins-Groupsize 4-Map:Procedural takes #12,664 overall and #1,394 in North America, inside the top 57% of all ranked servers. The ranking for quad puts it at #560.
Server details
How reliably does TrueNorth Survival - Monthly-Plugins-Groupsize 4-Map:Procedural stay online?
As recorded now, TrueNorth Survival - Monthly-Plugins-Groupsize 4-Map:Procedural is running. Going by the uptime figure it reports, it restarted about 11 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does TrueNorth Survival - Monthly-Plugins-Groupsize 4-Map:Procedural perform under load?
The 48-hour average is 6 server fps; 5 is the lowest observed. At its highest, it carried 123,897 entities: buildings, deployables and the world's other contents. It reached a ceiling of 3,914 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is TrueNorth Survival - Monthly-Plugins-Groupsize 4-Map:Procedural hosted?
The NA tag is how TrueNorth Survival - Monthly-Plugins-Groupsize 4-Map:Procedural lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 66.51.99.75:28025.
Which Rust version is TrueNorth Survival - Monthly-Plugins-Groupsize 4-Map:Procedural running?
TrueNorth Survival - Monthly-Plugins-Groupsize 4-Map:Procedural is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on TrueNorth Survival - Monthly-Plugins-Groupsize 4-Map:Procedural?
On average, the busiest point of its recent wipes drew 1 players. 1 hours after the latest wipe, the crowd peaked.
On what timetable does TrueNorth Survival - Monthly-Plugins-Groupsize 4-Map:Procedural run its wipes?
The force wipe is the only wipe TrueNorth Survival - Monthly-Plugins-Groupsize 4-Map:Procedural takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 26 days 11 hours. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on TrueNorth Survival - Monthly-Plugins-Groupsize 4-Map:Procedural mean?
These are the tags TrueNorth Survival - Monthly-Plugins-Groupsize 4-Map:Procedural publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts4 (Group limit): Each team can hold up to 4; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does TrueNorth Survival - Monthly-Plugins-Groupsize 4-Map:Procedural appear?
You will find TrueNorth Survival - Monthly-Plugins-Groupsize 4-Map:Procedural on the following Rust Server Trends lists: Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
How to join
How do you connect to TrueNorth Survival - Monthly-Plugins-Groupsize 4-Map:Procedural?
Enter client.connect 66.51.99.75:28025 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
