Rust Server TrendsSeismic network · station log
Recording Stations11,686 Players34,939 Active2,865 Wipes · 3 h97 48 h

Station NA-15358 · recording

Saturn's Wasteland

Online NA 66.51.99.71:28030 checked 7m ago

trio weekly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,358
top 69% · #1518 in NA
Last wipe
22d ago
weekly schedule
Next wipe
5d 20h
Wed 4 Nov, 00:04 UTC
Seismic record · station NA-15358 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123404:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

0246804:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep8 Oct13 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA, and #524 of the trio servers (top 83%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 00:04 UTC, in 5d 20h. Its weekly schedule tag · low confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. 5d 20hWed 4 Nov, 00:04 UTC
  2. 7d 15hThu 5 Nov, 19:00 UTCFW
  3. 12d 20hWed 11 Nov, 00:04 UTC
  4. 19d 20hWed 18 Nov, 00:04 UTC
  5. 26d 20hWed 25 Nov, 00:04 UTC
  6. 33d 20hWed 2 Dec, 00:04 UTC
  7. 35d 15hThu 3 Dec, 19:00 UTCFW
  8. 40d 20hWed 9 Dec, 00:04 UTC

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 7 Oct, 00:04 UTC22d ago M0.3rising 2 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusticated.com - US Premium Trio | Thursday Wipes NA · trio · weekly · 136 on average
15/ 150
Rusticated.com - US Trio | Monday Wipes NA · trio · weekly · 95 on average
165/ 170
RustForNoobs.com | Solo Duo Trio | Weekly | US NA · trio · weekly · 13 on average
5/ 150
Reddit.com/r/PlayRust - US Trio NA · trio · weekly · 12 on average
6/ 200
RustForNoobs.com | Mondays | Solo Duo Trio | US NA · trio · weekly · 6 on average
5/ 150
WARBANDITS.GG |Solo/Duo/Trio|Weekly| JUST WIPED NA · trio · weekly · 2 on average
1/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Saturn's Wasteland?

The procedural map on Saturn's Wasteland is size 3,300 with seed 1, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Saturn's Wasteland?

No gather rate appears in the name of Saturn's Wasteland. 3 players is the most a group can hold (trio). In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on Saturn's Wasteland?

0 of the 50 slots on Saturn's Wasteland are filled right now. The population averaged 0 players over the past week.

How does Saturn's Wasteland rank against other Rust servers?

The last seven days of player hours place Saturn's Wasteland at #15,358, in the top 69% of all ranked servers and #1,518 in North America. Within trio, it places #524.

Server facts

How reliably does Saturn's Wasteland stay online?

As recorded now, Saturn's Wasteland is running. The uptime it reports puts its last restart about 6 days 13 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

How well does Saturn's Wasteland perform under load?

Its average server fps over the last 48 hours was 5, and it never dropped below 5. At its highest, it carried 69,945 entities: buildings, deployables and the world's other contents. Its highest memory use was 2,428 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Saturn's Wasteland run from?

In North America Saturn's Wasteland lists itself, with the tag NA. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 66.51.99.71:28030.

What build of Rust does Saturn's Wasteland use?

Saturn's Wasteland is running Rust network protocol 2634 and build 167781 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on Saturn's Wasteland?

On average, the busiest point of its recent wipes drew 2 players. The peak on the most recent wipe came 13 hours after the wipe.

How often does Saturn's Wasteland wipe, and on which days?

Its schedule cannot be confirmed, as too few of Saturn's Wasteland's wipes are on record; the prediction follows its tag instead. Wednesday 4 November at 00:04 UTC is when its next wipe is due. 22 days 1 hours is how long the current world has been running. The tags it publishes carry a weekly wipe schedule.

Lists and tags

What do the server tags on Saturn's Wasteland mean?

These are the tags Saturn's Wasteland publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts3 (Group limit): Teams are capped at 3 players; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^w (Weekly): The server wipes every week; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Saturn's Wasteland appear?

These Rust Server Trends lists include Saturn's Wasteland: Modded Rust servers, tracked live, Best trio Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly.

Connecting

How do you connect to Saturn's Wasteland?

Enter client.connect 66.51.99.71:28030 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167781,ts3,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players The server has 50 slots.
ts3
Group limit Teams are capped at 3 players.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly The server wipes every week.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.