Station NA-3422 · recording
Lonely's PVE Playground | [ Halloween ]
Online NA 66.51.99.66:28035 checked 7m ago
- Players now
- 0/ 75
- 0% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 1
- peak 4
- Rank
- #3,422
- top 15% · #566 in NA
- Last wipe
- 13d ago
- biweekly schedule
- Next wipe
- 7d 20h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 75 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- −1into Wed 01:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
- usual gap
- 28 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 6players, last three wipes
- crowd held
- 0%else halves by day 5
Coming wipes
- 7d 20hThu 5 Nov, 19:00 UTCFW
- 14d 20hThu 12 Nov, 19:06 UTC
- 35d 20hThu 3 Dec, 19:00 UTCFW
- 42d 20hThu 10 Dec, 19:06 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 29 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 19:06 UTC13d ago | M0.8▲rising | 6 | – | running | 0 | |
| Thu 1 Oct, 19:14 UTC FW27d ago | M0.7▲rising | 5 | halved by day 6 | 14 days | 0 | |
| Thu 17 Sep, 18:54 UTC41d ago | M0.5▲rising | 6 | halved by day 4 | 14 days | 3 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Lonely's PVE Playground | [ Halloween ]?
The procedural map on Lonely's PVE Playground | [ Halloween ] is size 3,500 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Custom Map.
Which settings and rules apply on Lonely's PVE Playground | [ Halloween ]?
No gather rate appears in the name of Lonely's PVE Playground | [ Halloween ]. At the game's default, groups can have up to 8 players. In pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on Lonely's PVE Playground | [ Halloween ] right now?
0 of the 75 slots on Lonely's PVE Playground | [ Halloween ] are filled right now. Averaged across the last seven days the population was 1 players, reaching a peak of 4. The last 48 hours show their highest activity at 00:00 UTC, averaging 1 players.
How does Lonely's PVE Playground | [ Halloween ] rank against other Rust servers?
The last seven days of player hours place Lonely's PVE Playground | [ Halloween ] at #3,422, in the top 15% of all ranked servers and #566 in North America.
Operator and location
How reliably does Lonely's PVE Playground | [ Halloween ] stay online?
Right now, you can reach Lonely's PVE Playground | [ Halloween ]. The uptime it reports puts its last restart about 6 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does Lonely's PVE Playground | [ Halloween ] perform under load?
The 48-hour average is 16 server fps; 4 is the lowest observed. The world held up to 89,077 entities at its peak, buildings and deployables included. It reached a ceiling of 3,586 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is Lonely's PVE Playground | [ Halloween ] hosted?
In North America Lonely's PVE Playground | [ Halloween ] lists itself, with the tag NA. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 66.51.99.66:28035.
Which Rust version is Lonely's PVE Playground | [ Halloween ] running?
Lonely's PVE Playground | [ Halloween ] is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on Lonely's PVE Playground | [ Halloween ]?
The recent wipes averaged a busiest count of 6 players. 29 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 5 it fell below half in the wipes where it didn't hold.
How often does Lonely's PVE Playground | [ Halloween ] wipe, and on which days?
The wipe rhythm at Lonely's PVE Playground | [ Halloween ] is every 4 weeks on Thursday at 19:06 UTC. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 13 days 3 hours. In its tags it sets out a wipe schedule of every two weeks.
Lists and tags
What do the server tags on Lonely's PVE Playground | [ Halloween ] mean?
Tags published by Lonely's PVE Playground | [ Halloween ] and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp75 (Max players): Slots: 75; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; NA (North America): North America is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Lonely's PVE Playground | [ Halloween ] appear?
These Rust Server Trends lists include Lonely's PVE Playground | [ Halloween ]: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How to join
How do you connect to Lonely's PVE Playground | [ Halloween ]?
You can connect by pressing F1 in Rust and typing client.connect 66.51.99.66:28035 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://discord.com/invite/R8DXfV3aEY.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
