Rust Server TrendsSeismic network · station log
Recording Stations11,649 Players46,030 Active3,128 Wipes · 3 h109 48 h

Station NA-15336 · no signal

Rusty Cage

Offline NA 66.51.99.65:28035 checked 15d ago

weekly wipes moddedoxidepremium
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,336
top 71% · #1548 in NA
Last wipe
16d ago
weekly schedule
Next wipe
4d 20h
Tue 3 Nov, 05:26 UTC
Seismic record · station NA-15336 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 05:26 UTC, in 4d 20h. Its weekly schedule tag · low confidence

usual gap
0.4 daysbetween real wipes
wipe-day peak
1players, last three wipes

Coming wipes

  1. 4d 20hTue 3 Nov, 05:26 UTC
  2. 7d 10hThu 5 Nov, 19:00 UTCFW
  3. 11d 20hTue 10 Nov, 05:26 UTC
  4. 18d 20hTue 17 Nov, 05:26 UTC
  5. 25d 20hTue 24 Nov, 05:26 UTC
  6. 32d 20hTue 1 Dec, 05:26 UTC
  7. 35d 10hThu 3 Dec, 19:00 UTCFW
  8. 39d 20hTue 8 Dec, 05:26 UTC

The first 48 hours of its last wipes

Tue 13 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 13 Oct, 05:26 UTC16d ago M0.0steady 1 – running 1
Mon 12 Oct, 18:56 UTC16d ago M0.0rising 1 – 0.4 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 27 on average
6/ 100
Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 15 on average
2/ 150
Rusty Moose |US Main| NA · groups of 12+ · weekly · 251 on average
19/ 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average
23/ 250
Rusty Moose |US Mondays| NA · groups of 12+ · weekly · 205 on average
217/ 275
Rustoria.co - US Mondays NA · groups of 12+ · weekly · 157 on average
143/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rusty Cage?

The procedural map on Rusty Cage is size 5,500 with seed 1, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Rusty Cage?

The name of Rusty Cage gives no gather rate. 10 players is the most a group can hold. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Joining is limited to players who have Rust's premium status. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on Rusty Cage right now?

No players are recorded on Rusty Cage at this moment; it is offline, and the last sighting was 15 days 16 hours ago.

How does Rusty Cage rank against other Rust servers?

For player hours across the last seven days, Rusty Cage takes #15,336 overall and #1,548 in North America, inside the top 71% of all ranked servers.

Server details

How reliably does Rusty Cage stay online?

As recorded now, Rusty Cage is not reachable, the last contact having been 15 days 16 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 12 October 2026.

Which region does Rusty Cage run from?

With its NA tag, Rusty Cage lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 66.51.99.65:28035.

Which Rust version is Rusty Cage running?

Rust network protocol 2634 and build 167584 on Linux is what Rusty Cage runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on Rusty Cage?

1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.

On what timetable does Rusty Cage run its wipes?

The prediction follows its tag, because too few of Rusty Cage's wipes are on record to confirm its schedule. The date of its next wipe is Tuesday 3 November at 05:26 UTC. 16 days 3 hours is how long the current world has been running. A weekly wipe schedule is published in its tags.

Tags

What do the server tags on Rusty Cage mean?

Tags published by Rusty Cage and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts10 (Group limit): The team limit is 10; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167584 (Build): It runs game build 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^w (Weekly): A wipe comes once a week; ^q (Premium): Joining is limited to players who have Rust's premium status; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): North America is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rusty Cage appear?

These Rust Server Trends lists include Rusty Cage: Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

How to join

How do you connect to Rusty Cage?

Enter client.connect 66.51.99.65:28035 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. Joining is limited to players who have Rust's premium status.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167584,^q,ts10,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts10
Group limit The team limit is 10.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167584
Build It runs game build 167584.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly A wipe comes once a week.

Mods and access

^q
Premium Joining is limited to players who have Rust's premium status.
^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.