Rust Server TrendsSeismic network · station log
Recording Stations11,842 Players74,292 Active3,699 Wipes · 3 h224 48 h

Station NA-8093 · recording

[US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+

Online NA 66.51.99.56:28000 checked 12m ago

2x quad weekly wipes moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#8,093
top 36% · #1170 in NA
Last wipe
3d ago
weekly schedule
Next wipe
3d 7h
Sun 1 Nov, 21:24 UTC
Seismic record · station NA-8093 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

0246814:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 36% of all ranked servers, top 63% in NA, and #436 of the quad servers (top 53%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 21:24 UTC, in 3d 7h. Its weekly schedule tag · low confidence

usual gap
4.1 daysbetween real wipes
on rhythm
29%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1.5

Coming wipes

  1. 3d 7hSun 1 Nov, 21:24 UTC
  2. 7d 5hThu 5 Nov, 19:00 UTCFW
  3. 10d 7hSun 8 Nov, 21:24 UTC
  4. 17d 7hSun 15 Nov, 21:24 UTC
  5. 24d 7hSun 22 Nov, 21:24 UTC
  6. 31d 7hSun 29 Nov, 21:24 UTC
  7. 35d 5hThu 3 Dec, 19:00 UTCFW
  8. 38d 7hSun 6 Dec, 21:24 UTC

The first 48 hours of its last wipes

Sun 25 OctSat 24 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 25 Oct, 21:24 UTC3d ago M0.0rising 1 – running 0
Sat 24 Oct, 01:16 UTC5d ago M0.0rising 1 – 1.8 days 0
Fri 16 Oct, 00:12 UTC13d ago M0.0rising 1 halved by day 2 8 days 0
Sun 11 Oct, 20:40 UTC17d ago M0.6rising 5 halved by day 1 4.1 days 1
Sat 10 Oct, 00:31 UTC19d ago M0.0rising 1 – 1.8 days 0
Thu 1 Oct, 18:20 UTC FW27d ago M0.0steady 0 – 8.3 days 0
Mon 21 Sep, 21:54 UTC37d ago M0.3rising 2 halved by day 1 9.9 days 0
Thu 17 Sep, 19:06 UTC41d ago M0.0rising 1 halved by day 2 4.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED NA · quad · 2x · weekly · 150 on average
35/ 200
[US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BP NA · quad · 2x · weekly · 37 on average
1/ 75
US Limitless 2x Solo/Duo/Trio/Quad|No BP Wipes|Noob Friendly NA · quad · 2x · weekly · 2 on average
0/ 200
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip NA · quad · 2x · monthly · 256 on average
122/ 150
WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPED NA · trio · 2x · weekly · 189 on average
10/ 200
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly NA · quad · 2x · monthly · 156 on average
77/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?

The procedural map on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ is size 3,000 with seed 1627336182, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?

2x gather is what [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ runs, judging by its name. You can have up to 4 players in a group (quad). In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?

0 of the 100 slots on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ are filled right now. The seven-day average is 0 players, with a peak of 1.

How does [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ rank against other Rust servers?

[US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ is #1,170 in North America and #8,093 worldwide on the past week's player hours, within the top 36% of ranked servers. The ranking for quad puts it at #436.

Server details

How reliably does [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ stay online?

As recorded now, [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ is running. Its reported uptime points to a restart about 3 days 14 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ hold a steady tick rate?

Across the last 48 hours it averaged 5 server fps, with a floor of 5. The world held up to 46,088 entities at its peak, buildings and deployables included. Memory use peaked at 2,844 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ hosted?

The NA tag is how [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 66.51.99.56:28000.

What build of Rust does [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ use?

[US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?

The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 1 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.5.

On what timetable does [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ run its wipes?

Its schedule cannot be confirmed, as too few of [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+'s wipes are on record; the prediction follows its tag instead. The date of its next wipe is Sunday 1 November at 21:24 UTC. It has run its current world for 3 days 16 hours. Its tags state a weekly wipe schedule.

Server tags

What do the server tags on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ mean?

Tags published by [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^w (Weekly): The server wipes every week; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): North America is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ appear?

The Rust Server Trends lists that take in [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ are: 2x Rust servers, listed live, Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

How to join

How do you connect to [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?

You can connect by pressing F1 in Rust and typing client.connect 66.51.99.56:28000 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://discord.com/invite/uz6kM6pUqq.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players 100 slots are available.
ts4
Group limit The team limit is 4.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly The server wipes every week.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.