Station XX-15338 · recording
Randum Rust Test Server
Online 66.51.99.49:28018 checked 8m ago
- Players now
- 0/ 12
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,338
- top 69%
- Last wipe
- 18d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 12 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 5.5 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 11 Oct, 02:47 UTC18d ago | M0.0▲rising | 1 | – | running | 0 | |
| Thu 1 Oct, 23:27 UTC FW27d ago | M0.0▲rising | 1 | halved by day 1 | 9.1 days | 0 | |
| Sun 27 Sep, 15:34 UTC31d ago | M0.0▲rising | 1 | halved by day 1 | 4.3 days | 0 | |
| Mon 21 Sep, 00:04 UTC38d ago | M0.0▲rising | 1 | halved by day 1 | 6.6 days | 0 | |
| Thu 17 Sep, 21:49 UTC41d ago | M0.3▲rising | 2 | halved by day 1 | 3.1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Randum Rust Test Server?
Randum Rust Test Server runs a procedural map of size 4,500 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Custom Map.
Which settings and rules apply on Randum Rust Test Server?
The name of Randum Rust Test Server gives no gather rate. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on Randum Rust Test Server right now?
At this moment, Randum Rust Test Server records 0 players across 12 slots. The population averaged 0 players over the past week.
How does Randum Rust Test Server rank against other Rust servers?
Over the last seven days, Randum Rust Test Server recorded enough player hours to reach #15,338 worldwide, placing it in the top 69% of all ranked servers.
Server details
How reliably does Randum Rust Test Server stay online?
As recorded now, Randum Rust Test Server is running. Going by the uptime figure it reports, it restarted about 6 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does Randum Rust Test Server hold a steady tick rate?
The 48-hour average is 28 server fps; 9 is the lowest observed. At its highest, it carried 133,107 entities: buildings, deployables and the world's other contents. Its highest memory use was 6,451 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is Randum Rust Test Server hosted?
A region is not published by Randum Rust Test Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 66.51.99.49:28018 is the address it uses.
What build of Rust does Randum Rust Test Server use?
Rust network protocol 2635 and build 168909 on Linux is what Randum Rust Test Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on Randum Rust Test Server?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.
How often does Randum Rust Test Server wipe, and on which days?
No next wipe can be predicted for Randum Rust Test Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 18 days 7 hours.
Lists and tags
What do the server tags on Randum Rust Test Server mean?
Tags published by Randum Rust Test Server and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp12 (Max players): 12 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Randum Rust Test Server appear?
The Rust Server Trends lists that take in Randum Rust Test Server are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Connecting
How do you connect to Randum Rust Test Server?
Enter client.connect 66.51.99.49:28018 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
