Station NA-8307 · recording
Sopwith's Small Maps - Weekly (usually)
Online NA 66.51.99.40:28075 checked 9m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 3
- Rank
- #8,307
- top 37% · #1190 in NA
- Last wipe
- 13d ago
- weekly schedule
- Next wipe
- 4h
- Thu 29 Oct, 02:42 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers, top 64% in NA, and #428 of the trio servers (top 68%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 02:42 UTC, in 4h. Its weekly schedule tag · low confidence
- usual gap
- 3.3 daysbetween real wipes
- on rhythm
- 14%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 2.5
Coming wipes
- 4hThu 29 Oct, 02:42 UTC
- 7d 20hThu 5 Nov, 19:00 UTCFW
- 14d 4hThu 12 Nov, 02:42 UTC
- 21d 4hThu 19 Nov, 02:42 UTC
- 28d 4hThu 26 Nov, 02:42 UTC
- 35d 20hThu 3 Dec, 19:00 UTCFW
- 42d 4hThu 10 Dec, 02:42 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 02:42 UTC13d ago | M0.0▲rising | 2 | – | running | 1 | |
| Wed 7 Oct, 23:03 UTC20d ago | M0.0▲rising | 1 | halved by day 3 | 7.2 days | 0 | |
| Wed 7 Oct, 08:52 UTC21d ago | M0.0▲rising | 2 | – | 0.6 days | 1 | |
| Tue 6 Oct, 23:57 UTC21d ago | M0.0▲rising | 2 | – | 0.4 days | 1 | |
| Mon 5 Oct, 07:12 UTC23d ago | M0.0■steady | 1 | – | 1.7 days | 1 | |
| Fri 2 Oct, 00:06 UTC26d ago | M0.0▲rising | 1 | halved by day 2 | 3.3 days | 0 | |
| Thu 24 Sep, 03:31 UTC34d ago | M0.0▲rising | 1 | held half | 7.9 days | 0 | |
| Thu 17 Sep, 05:31 UTC41d ago | M0.5▲rising | 3 | halved by day 2 | 6.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Sopwith's Small Maps - Weekly (usually)?
Sopwith's Small Maps - Weekly (usually) runs a procedural map of size 2,500 with seed 1359267264, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Sopwith's Small Maps - Weekly (usually)?
No gather rate appears in the name of Sopwith's Small Maps - Weekly (usually). 3 players is the most a group can hold (trio). survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on Sopwith's Small Maps - Weekly (usually) right now?
At this moment, Sopwith's Small Maps - Weekly (usually) records 0 players across 50 slots. The seven-day average is 0 players, with a peak of 3.
How does Sopwith's Small Maps - Weekly (usually) rank against other Rust servers?
The last seven days of player hours place Sopwith's Small Maps - Weekly (usually) at #8,307, in the top 37% of all ranked servers and #1,190 in North America. Within trio, it places #428.
Server facts
How reliably does Sopwith's Small Maps - Weekly (usually) stay online?
Sopwith's Small Maps - Weekly (usually) is up at the moment. Going by the uptime figure it reports, it restarted about 21 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does Sopwith's Small Maps - Weekly (usually) hold a steady tick rate?
Across the last 48 hours it averaged 5 server fps, with a floor of 5. Buildings, deployables and all the rest of the world's entities brought it to a high of 30,213. It reached a ceiling of 1,519 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Sopwith's Small Maps - Weekly (usually) run from?
The NA tag is how Sopwith's Small Maps - Weekly (usually) lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 66.51.99.40:28075 is the address it uses.
What build of Rust does Sopwith's Small Maps - Weekly (usually) use?
Rust network protocol 2635 and build 168909 on Linux is what Sopwith's Small Maps - Weekly (usually) runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on Sopwith's Small Maps - Weekly (usually)?
The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 27 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 2.5 in the wipes where it didn't hold.
How often does Sopwith's Small Maps - Weekly (usually) wipe, and on which days?
Its schedule cannot be confirmed, as too few of Sopwith's Small Maps - Weekly (usually)'s wipes are on record; the prediction follows its tag instead. The date of its next wipe is Thursday 29 October at 02:42 UTC. It has run its current world for 13 days 19 hours. The tags it publishes carry a weekly wipe schedule.
Tags
What do the server tags on Sopwith's Small Maps - Weekly (usually) mean?
The game's server browser reads the tags Sopwith's Small Maps - Weekly (usually) publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts3 (Group limit): The team limit is 3; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^w (Weekly): The server wipes every week; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): North America is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Sopwith's Small Maps - Weekly (usually) appear?
You will find Sopwith's Small Maps - Weekly (usually) on the following Rust Server Trends lists: Modded Rust servers, tracked live, Best trio Rust servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
How to join
What steps get you onto Sopwith's Small Maps - Weekly (usually)?
You can connect by pressing F1 in Rust and typing client.connect 66.51.99.40:28075 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
