Rust Server TrendsSeismic network · station log
Recording Stations11,821 Players96,636 Active3,859 Wipes · 3 h527 48 h

Station US-5714 · recording

Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble

Online NA · us1 66.51.99.145:28025 checked 8m ago

monthly wipes moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 7
Rank
#5,714
top 26% · #943 in NA
Last wipe
4d ago
monthly schedule
Next wipe
6d 22h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station US-5714 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Wed 15:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5221:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers, top 51% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

usual gap
1.7 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
6players, last three wipes
crowd held
67%else halves by day 4

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 25 OctThu 15 OctWed 14 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 25 Oct, 07:33 UTC4d ago M0.8rising 7 – running 1
Thu 15 Oct, 04:14 UTC14d ago M0.0steady 6 halved by day 4 10.1 days 6
Wed 14 Oct, 01:20 UTC15d ago M0.8rising 6 – 1.1 days 0
Fri 9 Oct, 23:24 UTC19d ago M0.7rising 6 held half 4.1 days 1
Fri 9 Oct, 01:37 UTC20d ago M0.8rising 6 – 0.9 days 0
Tue 6 Oct, 19:35 UTC23d ago M0.5rising 3 held half 2.3 days 0
Tue 6 Oct, 00:15 UTC23d ago M0.6rising 4 – 0.8 days 0
Mon 5 Oct, 17:25 UTC24d ago M0.6rising 4 – 0.3 days 0
Thu 1 Oct, 17:58 UTC FW28d ago M0.3rising 2 held half 4 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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1165/ 1500
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble?

The procedural map on Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble is size 5,000 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Custom Map.

Which settings and rules apply on Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble?

No gather rate appears in the name of Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble. Groups hold up to 8 players, which is the default for the game. minigames & battle royale is the game mode, parkour, Bedwars, battle royale and arenas. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble right now?

At this moment, Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble records 0 players across 100 slots. The seven-day average is 0 players, with a peak of 7. The last 48 hours show their highest activity at 15:00 UTC, averaging 1 players.

How does Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble rank against other Rust servers?

Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble is #943 in North America and #5,714 worldwide on the past week's player hours, within the top 26% of ranked servers.

Operator and location

How reliably does Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble stay online?

Right now, you can reach Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble. Going by the uptime figure it reports, it restarted about 11 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble hold a steady tick rate?

The 48-hour average is 60 server fps; 60 is the lowest observed. At its highest, it carried 2,646 entities: buildings, deployables and the world's other contents. Its highest memory use was 2,323 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble hosted?

The NA tag puts Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble in North America, and the region code it publishes is us1. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 66.51.99.145:28025.

What build of Rust does Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble use?

Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble?

On average, the busiest point of its recent wipes drew 6 players. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. By day 4 it fell below half in the wipes where it didn't hold.

On what timetable does Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble run its wipes?

The force wipe is the only wipe Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 4 days 10 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.

Lists and tags

What do the server tags on Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble mean?

Tags published by Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $rus1 (Region code): You'll see it listed with the region code us1; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble appear?

These Rust Server Trends lists include Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble: Modded Rust servers, tracked live, Rust aim training servers, live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

How to join

What steps get you onto Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble?

Enter client.connect 66.51.99.145:28025 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://farmingparadiserust.net/.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$rus1,v2635,^m,^e,^d,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players Slots: 100.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$rus1
Region code You'll see it listed with the region code us1.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^e
Minigames This server hosts minigames: arenas, Bedwars, parkour and more.
^d
Combat training Loot is handed to you for aim and PvP practice.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.