Rust Server TrendsSeismic network · station log
Recording Stations11,727 Players59,874 Active3,366 Wipes · 3 h179 48 h

Station NA-15323 · recording

T'Rust

Online NA 66.51.99.135:28015 checked 7m ago

weekly wipes moddedoxide
Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,323
top 69% · #1507 in NA
Last wipe
27d ago
weekly schedule
Next wipe
8h
Thu 29 Oct, 19:02 UTC
Seismic record · station NA-15323 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 19:02 UTC, in 8h. Its weekly schedule tag · low confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. 8hThu 29 Oct, 19:02 UTC
  2. 7d 8hThu 5 Nov, 19:00 UTCFW
  3. 14d 8hThu 12 Nov, 19:02 UTC
  4. 21d 8hThu 19 Nov, 19:02 UTC
  5. 28d 8hThu 26 Nov, 19:02 UTC
  6. 35d 8hThu 3 Dec, 19:00 UTCFW
  7. 42d 8hThu 10 Dec, 19:02 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 19:02 UTC FW27d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 27 on average
4/ 100
Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 15 on average
3/ 150
Rusty Moose |US Main| NA · groups of 12+ · weekly · 251 on average
13/ 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average
20/ 250
Rusty Moose |US Mondays| NA · groups of 12+ · weekly · 206 on average
172/ 250
Rustoria.co - US Mondays NA · groups of 12+ · weekly · 158 on average
136/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on T'Rust?

Generated by the game, the map on T'Rust is procedural, size 3,500 with seed 1337. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Custom Map.

Which settings and rules apply on T'Rust?

The name of T'Rust gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on T'Rust right now?

0 of the 40 slots on T'Rust are filled right now. The seven-day average for this server is 0 players.

How does T'Rust rank against other Rust servers?

T'Rust is #1,507 in North America and #15,323 worldwide on the past week's player hours, within the top 69% of ranked servers.

Server details

How reliably does T'Rust stay online?

As recorded now, T'Rust is running. The uptime it reports puts its last restart about 6 days 13 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does T'Rust perform under load?

The 48-hour average is 60 server fps; 60 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 64,862. Memory use peaked at 3,893 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does T'Rust run from?

The NA tag is how T'Rust lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 66.51.99.135:28015.

What build of Rust does T'Rust use?

Rust network protocol 2635 and build 168909 on Linux is what T'Rust runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on T'Rust?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.

How often does T'Rust wipe, and on which days?

The prediction follows its tag, because too few of T'Rust's wipes are on record to confirm its schedule. The date of its next wipe is Thursday 29 October at 19:02 UTC. It has run its current world for 27 days 15 hours. The tags it publishes carry a weekly wipe schedule.

Tags

What do the server tags on T'Rust mean?

These are the tags T'Rust publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): 40 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes once a week; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does T'Rust appear?

You will find T'Rust on the following Rust Server Trends lists: Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

How to join

How do you connect to T'Rust?

Enter client.connect 66.51.99.135:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://trust-issues-webshop.tebex.io/.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp40
Max players 40 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly A wipe comes once a week.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.