Station NA-15323 · recording
T'Rust
Online NA 66.51.99.135:28015 checked 7m ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,323
- top 69% · #1507 in NA
- Last wipe
- 27d ago
- weekly schedule
- Next wipe
- 8h
- Thu 29 Oct, 19:02 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 19:02 UTC, in 8h. Its weekly schedule tag · low confidence
- wipe-day peak
- 0players, last three wipes
Coming wipes
- 8hThu 29 Oct, 19:02 UTC
- 7d 8hThu 5 Nov, 19:00 UTCFW
- 14d 8hThu 12 Nov, 19:02 UTC
- 21d 8hThu 19 Nov, 19:02 UTC
- 28d 8hThu 26 Nov, 19:02 UTC
- 35d 8hThu 3 Dec, 19:00 UTCFW
- 42d 8hThu 10 Dec, 19:02 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 19:02 UTC FW27d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on T'Rust?
Generated by the game, the map on T'Rust is procedural, size 3,500 with seed 1337. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Custom Map.
Which settings and rules apply on T'Rust?
The name of T'Rust gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on T'Rust right now?
0 of the 40 slots on T'Rust are filled right now. The seven-day average for this server is 0 players.
How does T'Rust rank against other Rust servers?
T'Rust is #1,507 in North America and #15,323 worldwide on the past week's player hours, within the top 69% of ranked servers.
Server details
How reliably does T'Rust stay online?
As recorded now, T'Rust is running. The uptime it reports puts its last restart about 6 days 13 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does T'Rust perform under load?
The 48-hour average is 60 server fps; 60 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 64,862. Memory use peaked at 3,893 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does T'Rust run from?
The NA tag is how T'Rust lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 66.51.99.135:28015.
What build of Rust does T'Rust use?
Rust network protocol 2635 and build 168909 on Linux is what T'Rust runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on T'Rust?
The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.
How often does T'Rust wipe, and on which days?
The prediction follows its tag, because too few of T'Rust's wipes are on record to confirm its schedule. The date of its next wipe is Thursday 29 October at 19:02 UTC. It has run its current world for 27 days 15 hours. The tags it publishes carry a weekly wipe schedule.
Tags
What do the server tags on T'Rust mean?
These are the tags T'Rust publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): 40 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes once a week; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does T'Rust appear?
You will find T'Rust on the following Rust Server Trends lists: Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
How to join
How do you connect to T'Rust?
Enter client.connect 66.51.99.135:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://trust-issues-webshop.tebex.io/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
