Rust Server TrendsSeismic network · station log
Recording Stations11,894 Players101,584 Active3,939 Wipes · 3 h404 48 h

Station NA-15327 · recording

[NA] RustAscent PvP 2x | Quads | Events | QoL

Online NA 66.51.99.118:28215 checked 9m ago

2x biweekly wipes moddedcarbon
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,327
top 69% · #1502 in NA
Last wipe
27d ago
biweekly schedule
Next wipe
23m
Thu 29 Oct, 17:48 UTC
Seismic record · station NA-15327 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 17:48 UTC, in 23m. Its biweekly schedule tag · low confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. 23mThu 29 Oct, 17:48 UTC
  2. 7d 1hThu 5 Nov, 19:00 UTCFW
  3. 14d 0hThu 12 Nov, 17:48 UTC
  4. 28d 0hThu 26 Nov, 17:48 UTC
  5. 35d 1hThu 3 Dec, 19:00 UTCFW
  6. 42d 0hThu 10 Dec, 17:48 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:48 UTC FW27d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - US 2X Medium | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · biweekly · 10 on average
8/ 100
[US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped! NA · groups of 8+ · 2x · biweekly · 3 on average
3/ 75
(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP NA · groups of 8+ · 2x · biweekly · 2 on average
1/ 100
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 378 on average
160/ 200
US Limitless 2x Monthly Main | No BP Wipes | x2 NA · groups of 12+ · 2x · monthly · 157 on average
77/ 200
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 129 on average
147/ 140
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [NA] RustAscent PvP 2x | Quads | Events | QoL?

[NA] RustAscent PvP 2x | Quads | Events | QoL runs a procedural map of size 4,500 with seed 1336676956, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [NA] RustAscent PvP 2x | Quads | Events | QoL?

2x gather is what [NA] RustAscent PvP 2x | Quads | Events | QoL runs, judging by its name. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on [NA] RustAscent PvP 2x | Quads | Events | QoL?

0 of the 50 slots on [NA] RustAscent PvP 2x | Quads | Events | QoL are filled right now. The seven-day average for this server is 0 players.

How does [NA] RustAscent PvP 2x | Quads | Events | QoL rank against other Rust servers?

For player hours across the last seven days, [NA] RustAscent PvP 2x | Quads | Events | QoL takes #15,327 overall and #1,502 in North America, inside the top 69% of all ranked servers.

Server details

How reliably does [NA] RustAscent PvP 2x | Quads | Events | QoL stay online?

Right now, you can reach [NA] RustAscent PvP 2x | Quads | Events | QoL. Going by the uptime figure it reports, it restarted about 3 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does [NA] RustAscent PvP 2x | Quads | Events | QoL perform under load?

Its average server fps over the last 48 hours was 30, and it never dropped below 30. Buildings, deployables and all the rest of the world's entities brought it to a high of 134,843. Its highest memory use was 5,661 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does [NA] RustAscent PvP 2x | Quads | Events | QoL run from?

In North America [NA] RustAscent PvP 2x | Quads | Events | QoL lists itself, with the tag NA. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 66.51.99.118:28215.

Which Rust version is [NA] RustAscent PvP 2x | Quads | Events | QoL running?

[NA] RustAscent PvP 2x | Quads | Events | QoL is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on [NA] RustAscent PvP 2x | Quads | Events | QoL?

0 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.

How often does [NA] RustAscent PvP 2x | Quads | Events | QoL wipe, and on which days?

Its schedule cannot be confirmed, as too few of [NA] RustAscent PvP 2x | Quads | Events | QoL's wipes are on record; the prediction follows its tag instead. Thursday 29 October at 17:48 UTC is when its next wipe is due. The present world dates from 27 days 23 hours. Its tags state that it wipes every two weeks.

Lists and tags

What do the server tags on [NA] RustAscent PvP 2x | Quads | Events | QoL mean?

The game's server browser reads the tags [NA] RustAscent PvP 2x | Quads | Events | QoL publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^b (Biweekly): It wipes once a fortnight; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [NA] RustAscent PvP 2x | Quads | Events | QoL appear?

The Rust Server Trends lists that take in [NA] RustAscent PvP 2x | Quads | Events | QoL are: 2x Rust servers, listed live, Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Which person or group runs [NA] RustAscent PvP 2x | Quads | Events | QoL?

One operator most likely runs these: [NA] RustAscent PvP 2x | Quads | Events | QoL and 2 other servers we track, all publishing a rustascent.com hostname.

Join the server

How do you connect to [NA] RustAscent PvP 2x | Quads | Events | QoL?

You can connect by pressing F1 in Rust and typing client.connect 66.51.99.118:28215 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://store.rustascent.com/.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.