Rust Server TrendsSeismic network · station log
Recording Stations11,798 Players68,197 Active3,637 Wipes · 3 h131 48 h

Station NA-15348 · recording

SuperNatural - US OneGrid | 2x Quad | Small One Grid

Online NA 66.51.98.74:28025 checked 12m ago

2x quad weekly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,348
top 69% · #1525 in NA
Last wipe
26d ago
weekly schedule
Next wipe
1d 0h
Thu 29 Oct, 22:15 UTC
Seismic record · station NA-15348 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

0246822:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 22:15 UTC, in 1d 0h. Its weekly schedule tag · low confidence

usual gap
1.2 daysbetween real wipes
on rhythm
25%of its recent wipes
wipe-day peak
9players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. 1d 0hThu 29 Oct, 22:15 UTC
  2. 7d 21hThu 5 Nov, 19:00 UTCFW
  3. 15d 0hThu 12 Nov, 22:15 UTC
  4. 22d 0hThu 19 Nov, 22:15 UTC
  5. 29d 0hThu 26 Nov, 22:15 UTC
  6. 35d 21hThu 3 Dec, 19:00 UTCFW
  7. 43d 0hThu 10 Dec, 22:15 UTC

The first 48 hours of its last wipes

Thu 1 OctMon 28 SepSun 27 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 22:15 UTC FW26d ago M0.6rising 4 – running 0
Mon 28 Sep, 23:19 UTC29d ago M1.0rising 11 halved by day 1 3 days 0
Sun 27 Sep, 03:58 UTC31d ago M0.9rising 11 – 1.8 days 3
Fri 25 Sep, 21:34 UTC33d ago M0.5rising 5 – 1.3 days 2
Thu 24 Sep, 22:09 UTC33d ago M0.8rising 10 – 1 days 4
Thu 24 Sep, 00:03 UTC34d ago M1.0rising 10 – 0.9 days 0
Tue 22 Sep, 20:39 UTC36d ago M0.6rising 10 – 1.1 days 6
Sat 19 Sep, 01:55 UTC39d ago M0.8rising 11 held half 3.8 days 4
Fri 18 Sep, 06:17 UTC40d ago M0.6rising 9 – 0.8 days 5
Thu 17 Sep, 18:49 UTC41d ago M0.8rising 8 – 0.5 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED NA · quad · 2x · weekly · 148 on average
81/ 200
[US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BP NA · quad · 2x · weekly · 37 on average
2/ 75
US Limitless 2x Solo/Duo/Trio/Quad|No BP Wipes|Noob Friendly NA · quad · 2x · weekly · 2 on average
1/ 200
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip NA · quad · 2x · monthly · 241 on average
220/ 225
WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPED NA · trio · 2x · weekly · 188 on average
50/ 200
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly NA · quad · 2x · monthly · 142 on average
143/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on SuperNatural - US OneGrid | 2x Quad | Small One Grid?

SuperNatural - US OneGrid | 2x Quad | Small One Grid runs a procedural map of size 1,500 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Custom Map.

Which settings and rules apply on SuperNatural - US OneGrid | 2x Quad | Small One Grid?

Going by its name, SuperNatural - US OneGrid | 2x Quad | Small One Grid runs 2x gather. The limit for a group is 4 players (quad). survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on SuperNatural - US OneGrid | 2x Quad | Small One Grid right now?

A reading taken now shows 0 players on SuperNatural - US OneGrid | 2x Quad | Small One Grid, which has 50 slots. The population averaged 0 players over the past week.

How does SuperNatural - US OneGrid | 2x Quad | Small One Grid rank against other Rust servers?

The last seven days of player hours place SuperNatural - US OneGrid | 2x Quad | Small One Grid at #15,348, in the top 69% of all ranked servers and #1,525 in North America. The ranking for quad puts it at #626.

Operator and location

How reliably does SuperNatural - US OneGrid | 2x Quad | Small One Grid stay online?

As recorded now, SuperNatural - US OneGrid | 2x Quad | Small One Grid is running. The uptime it reports puts its last restart about 6 days 6 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does SuperNatural - US OneGrid | 2x Quad | Small One Grid hold a steady tick rate?

Across the last 48 hours it averaged 5 server fps, with a floor of 5. The world held up to 4,483 entities at its peak, buildings and deployables included. It reached a ceiling of 1,276 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is SuperNatural - US OneGrid | 2x Quad | Small One Grid hosted?

With its NA tag, SuperNatural - US OneGrid | 2x Quad | Small One Grid lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 66.51.98.74:28025.

Which Rust version is SuperNatural - US OneGrid | 2x Quad | Small One Grid running?

Rust network protocol 2634 and build 167781 on Linux is what SuperNatural - US OneGrid | 2x Quad | Small One Grid runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on SuperNatural - US OneGrid | 2x Quad | Small One Grid?

The recent wipes averaged a busiest count of 9 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.

On what timetable does SuperNatural - US OneGrid | 2x Quad | Small One Grid run its wipes?

The prediction follows its tag, because too few of SuperNatural - US OneGrid | 2x Quad | Small One Grid's wipes are on record to confirm its schedule. The date of its next wipe is Thursday 29 October at 22:15 UTC. It has run its current world for 26 days 23 hours. The tags it publishes carry a weekly wipe schedule.

Server tags

What do the server tags on SuperNatural - US OneGrid | 2x Quad | Small One Grid mean?

These are the tags SuperNatural - US OneGrid | 2x Quad | Small One Grid publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts4 (Group limit): The team limit is 4; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes happen weekly; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): North America is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does SuperNatural - US OneGrid | 2x Quad | Small One Grid appear?

The Rust Server Trends lists that take in SuperNatural - US OneGrid | 2x Quad | Small One Grid are: 2x Rust servers, listed live, Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Gather rate: 2x.

Connecting

How do you connect to SuperNatural - US OneGrid | 2x Quad | Small One Grid?

To join, enter client.connect 66.51.98.74:28025 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://discord.com/invite/bNzQRkssv.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players The server has 50 slots.
ts4
Group limit The team limit is 4.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly Wipes happen weekly.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.