12 h a line, newest at the bottomeach line drawn about its own mean; the figure at its end is the reading thenthe ink shakes with each hour's changeCAL step = 2 players
Now
0of 100 slots
Motion · 24 h
M0.0■steady+0 players
Sharpest hour
+1into Wed 19:00 UTC
Peak · 48 h
2most players in any hour
Events picked
2wipes on this record, in red
Channel 1 · calibrated
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Channel 2 · instrument health
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Channel 3 · rank movement
Rank
daily · 1 is best
RankRank in region
Top 34% of all ranked servers, top 61% in NA. Ranked on player hours over the last seven days.
Expected events
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h.
The force wipe · high confidence
usual gap
1.1 daysbetween real wipes
on rhythm
25%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 1
Coming wipes
7d 13hThu 5 Nov, 19:00 UTCFW
13d 19hThu 12 Nov, 01:05 UTC
20d 19hThu 19 Nov, 01:05 UTC
27d 19hThu 26 Nov, 01:05 UTC
35d 13hThu 3 Dec, 19:00 UTCFW
41d 19hThu 10 Dec, 01:05 UTC
The first 48 hours of its last wipes
Thu 22 OctWed 21 OctThu 15 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Event catalogue
Wipes
newest first
Wiped
M
Peak
First 48 h
Crowd
Lasted
Players before
Thu 29 Oct, 01:05 UTC4h ago
–
–
–
–
running
0
Wed 28 Oct, 14:54 UTC14h ago
–
–
–
–
–
0
Thu 22 Oct, 20:27 UTC6d ago
M0.0▲rising
1
halved by day 1
5.8 days
0
Wed 21 Oct, 17:40 UTC7d ago
M0.0▲rising
1
–
1.1 days
0
Thu 15 Oct, 18:56 UTC13d ago
M0.5▲rising
4
halved by day 1
5.9 days
1
Thu 15 Oct, 01:08 UTC14d ago
M0.6▲rising
4
–
0.7 days
0
Wed 14 Oct, 00:32 UTC15d ago
M0.0▲rising
1
–
1 days
0
Tue 13 Oct, 15:08 UTC15d ago
M0.0▲rising
1
–
0.4 days
0
Mon 12 Oct, 00:27 UTC17d ago
M0.0■steady
1
–
1.6 days
1
Sun 11 Oct, 17:00 UTC17d ago
M0.0▲rising
1
–
0.3 days
0
Sat 10 Oct, 05:49 UTC18d ago
M0.3▲rising
6
–
1.5 days
4
Fri 9 Oct, 15:57 UTC19d ago
M0.8▲rising
6
–
0.6 days
0
Fri 9 Oct, 02:03 UTC20d ago
M0.8▲rising
6
–
0.6 days
0
Thu 8 Oct, 15:16 UTC20d ago
M0.8▲rising
6
–
0.4 days
0
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Nearby stations
Similar servers
the same kind of game, then region, group limit, rate and wipes
The procedural map on New Canaan is size 3,500 with seed 1056004828, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on New Canaan?
You will find no gather rate in the name of New Canaan. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on New Canaan right now?
A reading taken now shows 0 players on New Canaan, which has 100 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2. Averaged over the last 48 hours, the busiest hour was 19:00 UTC at 2 players.
How does New Canaan rank against other Rust servers?
New Canaan is #1,129 in North America and #7,637 worldwide on the past week's player hours, within the top 34% of ranked servers.
Operator and location
How reliably does New Canaan stay online?
New Canaan is up at the moment. Its reported uptime points to a restart about 56 minutes ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
How well does New Canaan perform under load?
Its average server fps over the last 48 hours was 9, and it never dropped below 5. The world held up to 73,559 entities at its peak, buildings and deployables included. It reached a ceiling of 2,379 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does New Canaan run from?
In North America New Canaan lists itself, with the tag NA. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 66.51.98.73:28020.
What build of Rust does New Canaan use?
New Canaan is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on New Canaan?
2 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.
How often does New Canaan wipe, and on which days?
The prediction is taken from its tag, since New Canaan has too few wipes on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 2 hours. The tags it publishes carry a weekly wipe schedule.
Server tags
What do the server tags on New Canaan mean?
The game's server browser reads the tags New Canaan publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^w (Weekly): The server wipes every week; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): North America is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does New Canaan appear?
The Rust Server Trends lists that take in New Canaan are: Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Join the server
How do you connect to New Canaan?
You can connect by pressing F1 in Rust and typing client.connect 66.51.98.73:28020 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Instrument codes
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeYou'll find standard Rust survival here.
mp100
Max playersThe server has 100 slots.
ts8
Group limitThis uses the game default of 8 per team.
v2635
ProtocolGame protocol 2635: to join, your game must match this version.
cs168909
BuildIt runs game build 168909.
ptrak
NetworkingNetwork layer: RakNet, the standard for Rust.
$r?
Region codeNo region code is set for this server.
Wipe schedule
^w
WeeklyThe server wipes every week.
Mods and access
^o
OxideOxide (uMod) is the plugin framework running here.
^z
ModdedThe game is changed by plugins or settings, placing it under Modded.
Region
NA
North AmericaNorth America is the region it's listed under in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.