Station NA-15375 · no signal
SCAVENGERSHAVEN.NET (TEST SERVER)
Offline NA 66.51.98.59:28015 checked 15d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,375
- top 71% · #1548 in NA
- Last wipe
- 15d ago
- weekly schedule
- Next wipe
- 5d 1h
- Tue 3 Nov, 06:52 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 06:52 UTC, in 5d 1h. Its weekly schedule tag · low confidence
- usual gap
- 5.4 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 3.5
Coming wipes
- 5d 1hTue 3 Nov, 06:52 UTC
- 7d 13hThu 5 Nov, 19:00 UTCFW
- 12d 1hTue 10 Nov, 06:52 UTC
- 19d 1hTue 17 Nov, 06:52 UTC
- 26d 1hTue 24 Nov, 06:52 UTC
- 33d 1hTue 1 Dec, 06:52 UTC
- 35d 13hThu 3 Dec, 19:00 UTCFW
- 40d 1hTue 8 Dec, 06:52 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 13 Oct, 06:52 UTC15d ago | M0.3▲rising | 2 | – | running | 0 | |
| Thu 1 Oct, 18:02 UTC FW27d ago | M0.0▲rising | 1 | halved by day 6 | 11.5 days | 0 | |
| Sun 27 Sep, 23:03 UTC31d ago | M0.0▲rising | 1 | halved by day 1 | 3.8 days | 0 | |
| Fri 25 Sep, 15:45 UTC33d ago | M0.0■steady | 0 | – | 2.3 days | 0 | |
| Fri 18 Sep, 15:45 UTC40d ago | M0.0■steady | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on SCAVENGERSHAVEN.NET (TEST SERVER)?
SCAVENGERSHAVEN.NET (TEST SERVER) runs a procedural map of size 4,096 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Custom Map.
Which settings and rules apply on SCAVENGERSHAVEN.NET (TEST SERVER)?
You will find no gather rate in the name of SCAVENGERSHAVEN.NET (TEST SERVER). The group limit is 5 players. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on SCAVENGERSHAVEN.NET (TEST SERVER) right now?
No players are recorded on SCAVENGERSHAVEN.NET (TEST SERVER) at this moment; it is offline, and the last sighting was 15 days 19 hours ago.
How does SCAVENGERSHAVEN.NET (TEST SERVER) rank against other Rust servers?
SCAVENGERSHAVEN.NET (TEST SERVER) is #1,548 in North America and #15,375 worldwide on the past week's player hours, within the top 71% of ranked servers.
Operator and location
How reliably does SCAVENGERSHAVEN.NET (TEST SERVER) stay online?
As recorded now, SCAVENGERSHAVEN.NET (TEST SERVER) is not reachable, the last contact having been 15 days 19 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Where in the world is SCAVENGERSHAVEN.NET (TEST SERVER) hosted?
The NA tag is how SCAVENGERSHAVEN.NET (TEST SERVER) lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 66.51.98.59:28015.
What build of Rust does SCAVENGERSHAVEN.NET (TEST SERVER) use?
SCAVENGERSHAVEN.NET (TEST SERVER) is running Rust network protocol 2634 and build 167584 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on SCAVENGERSHAVEN.NET (TEST SERVER)?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 2 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell under half by day 3.5 in the wipes where it didn't hold.
On what timetable does SCAVENGERSHAVEN.NET (TEST SERVER) run its wipes?
The prediction is taken from its tag, since SCAVENGERSHAVEN.NET (TEST SERVER) has too few wipes on record to confirm the schedule. Tuesday 3 November at 06:52 UTC is when its next wipe is due. The present world dates from 15 days 22 hours. Its tags state a weekly wipe schedule.
Lists and tags
What do the server tags on SCAVENGERSHAVEN.NET (TEST SERVER) mean?
These are the tags SCAVENGERSHAVEN.NET (TEST SERVER) publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts5 (Group limit): Each team can hold up to 5; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167584 (Build): It runs game build 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes happen weekly; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does SCAVENGERSHAVEN.NET (TEST SERVER) appear?
The Rust Server Trends lists that take in SCAVENGERSHAVEN.NET (TEST SERVER) are: Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Join the server
What steps get you onto SCAVENGERSHAVEN.NET (TEST SERVER)?
You can connect by pressing F1 in Rust and typing client.connect 66.51.98.59:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://www.scavengershaven.net/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
