Station XX-15269 · recording
Rust Server - Pinehosting.com
Online 66.51.97.51:28025 checked 13m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,269
- top 69%
- Last wipe
- 16d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 3players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 13 Oct, 22:39 UTC16d ago | M0.5▲rising | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Rust Server - Pinehosting.com?
Generated by the game, the map on Rust Server - Pinehosting.com is procedural, size 2,100 with seed 1521521. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Rust Server - Pinehosting.com?
You will find no gather rate in the name of Rust Server - Pinehosting.com. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on Rust Server - Pinehosting.com?
At this moment, Rust Server - Pinehosting.com records 0 players across 50 slots. The population averaged 0 players over the past week.
How does Rust Server - Pinehosting.com rank against other Rust servers?
On player hours for the past week, Rust Server - Pinehosting.com sits at #15,269, which puts it inside the top 69% of every ranked server.
Operator and location
How reliably does Rust Server - Pinehosting.com stay online?
As recorded now, Rust Server - Pinehosting.com is running. Its reported uptime points to a restart about 8 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 16 September 2026 is when Rust Server Trends first recorded it.
How well does Rust Server - Pinehosting.com perform under load?
The 48-hour average is 5 server fps; 5 is the lowest observed. At its highest, it carried 17,255 entities: buildings, deployables and the world's other contents. Its highest memory use was 1,723 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is Rust Server - Pinehosting.com hosted?
A region is not published by Rust Server - Pinehosting.com. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 66.51.97.51:28025.
What build of Rust does Rust Server - Pinehosting.com use?
Rust Server - Pinehosting.com is running Rust network protocol 2634 and build 167781 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on Rust Server - Pinehosting.com?
On average, the busiest point of its recent wipes drew 3 players. 2 hours into the latest wipe, the crowd reached its peak.
On what timetable does Rust Server - Pinehosting.com run its wipes?
Too few wipes of Rust Server - Pinehosting.com are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 16 days 3 hours.
Tags
What do the server tags on Rust Server - Pinehosting.com mean?
The game's server browser reads the tags Rust Server - Pinehosting.com publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Rust Server - Pinehosting.com appear?
You will find Rust Server - Pinehosting.com on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto Rust Server - Pinehosting.com?
Enter client.connect 66.51.97.51:28025 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
