Rust Server TrendsSeismic network · station log
Recording Stations11,703 Players49,472 Active2,998 Wipes · 3 h104 48 h

Station XX-15269 · recording

Rust Server - Pinehosting.com

Online 66.51.97.51:28025 checked 13m ago

moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,269
top 69%
Last wipe
16d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15269 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123403:0012:0022:0006:0015:0000:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

0246803:0012:0022:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep13 Oct19 Oct24 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 13 Oct, 22:39 UTC16d ago M0.5rising 3 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
15/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
132/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 122 on average
34/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average
2/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average
6/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average
127/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rust Server - Pinehosting.com?

Generated by the game, the map on Rust Server - Pinehosting.com is procedural, size 2,100 with seed 1521521. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Rust Server - Pinehosting.com?

You will find no gather rate in the name of Rust Server - Pinehosting.com. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on Rust Server - Pinehosting.com?

At this moment, Rust Server - Pinehosting.com records 0 players across 50 slots. The population averaged 0 players over the past week.

How does Rust Server - Pinehosting.com rank against other Rust servers?

On player hours for the past week, Rust Server - Pinehosting.com sits at #15,269, which puts it inside the top 69% of every ranked server.

Operator and location

How reliably does Rust Server - Pinehosting.com stay online?

As recorded now, Rust Server - Pinehosting.com is running. Its reported uptime points to a restart about 8 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 16 September 2026 is when Rust Server Trends first recorded it.

How well does Rust Server - Pinehosting.com perform under load?

The 48-hour average is 5 server fps; 5 is the lowest observed. At its highest, it carried 17,255 entities: buildings, deployables and the world's other contents. Its highest memory use was 1,723 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Rust Server - Pinehosting.com hosted?

A region is not published by Rust Server - Pinehosting.com. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 66.51.97.51:28025.

What build of Rust does Rust Server - Pinehosting.com use?

Rust Server - Pinehosting.com is running Rust network protocol 2634 and build 167781 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on Rust Server - Pinehosting.com?

On average, the busiest point of its recent wipes drew 3 players. 2 hours into the latest wipe, the crowd reached its peak.

On what timetable does Rust Server - Pinehosting.com run its wipes?

Too few wipes of Rust Server - Pinehosting.com are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 16 days 3 hours.

Tags

What do the server tags on Rust Server - Pinehosting.com mean?

The game's server browser reads the tags Rust Server - Pinehosting.com publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Rust Server - Pinehosting.com appear?

You will find Rust Server - Pinehosting.com on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

What steps get you onto Rust Server - Pinehosting.com?

Enter client.connect 66.51.97.51:28025 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.