Station NA-15339 · recording
Heralds' Rust Server
Online NA 66.51.96.69:28040 checked 11m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,339
- top 69% · #1509 in NA
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 7d 11h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
- wipe-day peak
- 0players, last three wipes
Coming wipes
- 7d 11hThu 5 Nov, 19:00 UTCFW
- 35d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 08:07 UTC26d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Heralds' Rust Server?
Heralds' Rust Server runs a procedural map of size 4,000 with seed 303130808, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Heralds' Rust Server?
You will find no gather rate in the name of Heralds' Rust Server. 4 players is the most a group can hold (quad). It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on Heralds' Rust Server?
A reading taken now shows 0 players on Heralds' Rust Server, which has 50 slots. The population averaged 0 players over the past week.
How does Heralds' Rust Server rank against other Rust servers?
For player hours across the last seven days, Heralds' Rust Server takes #15,339 overall and #1,509 in North America, inside the top 69% of all ranked servers. It sits at #626 among quad servers.
Operator and location
How reliably does Heralds' Rust Server stay online?
As recorded now, Heralds' Rust Server is running. Going by the uptime figure it reports, it restarted about 22 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
How well does Heralds' Rust Server perform under load?
Across the last 48 hours it averaged 5 server fps, with a floor of 5. At its highest, it carried 91,360 entities: buildings, deployables and the world's other contents. Memory use peaked at 2,554 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is Heralds' Rust Server hosted?
In North America Heralds' Rust Server lists itself, with the tag NA. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 66.51.96.69:28040.
Which Rust version is Heralds' Rust Server running?
Rust network protocol 2635 and build 168909 on Linux is what Heralds' Rust Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on Heralds' Rust Server?
0 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.
How often does Heralds' Rust Server wipe, and on which days?
The force wipe is the only wipe Heralds' Rust Server takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 26 days 23 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on Heralds' Rust Server mean?
The game's server browser reads the tags Heralds' Rust Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts4 (Group limit): Each team can hold up to 4; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Heralds' Rust Server appear?
These Rust Server Trends lists include Heralds' Rust Server: Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Join the server
How do you connect to Heralds' Rust Server?
You can connect by pressing F1 in Rust and typing client.connect 66.51.96.69:28040 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
