Station NA-1624 · recording
RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events
Online NA 66.51.96.50:28005 checked 11m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 4
- peak 15
- Rank
- #1,624
- top 7% · #248 in NA
- Last wipe
- 13d ago
- biweekly schedule
- Next wipe
- 7d 10h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +4into Tue 23:00 UTC
- Peak · 48 h
- 11most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers, top 13% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
- usual gap
- 28 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 18players, last three wipes
- crowd held
- 0%else halves by day 5
Coming wipes
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 14d 9hThu 12 Nov, 17:52 UTC
- 35d 10hThu 3 Dec, 19:00 UTCFW
- 42d 9hThu 10 Dec, 17:52 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 3 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 17:52 UTC13d ago | M1.2▲rising | 15 | – | running | 0 | |
| Thu 1 Oct, 18:07 UTC FW27d ago | M1.3▲rising | 20 | halved by day 6 | 14 days | 0 | |
| Thu 17 Sep, 18:22 UTC41d ago | M1.3▲rising | 18 | halved by day 4 | 14 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events?
Generated by the game, the map on RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events is procedural, size 3,500 with seed 1337. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Custom Map.
Which settings and rules apply on RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events?
The name of RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events gives no gather rate. At the game's default, groups can have up to 8 players. pve is the game mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events?
0 of the 50 slots on RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events are filled right now. Averaged across the last seven days the population was 4 players, reaching a peak of 15. The last 48 hours show their highest activity at 00:00 UTC, averaging 11 players.
How does RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events rank against other Rust servers?
The last seven days of player hours place RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events at #1,624, in the top 7% of all ranked servers and #248 in North America.
Operator and location
How reliably does RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events stay online?
As recorded now, RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events is running. The uptime it reports puts its last restart about 18 hours ago. 166 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
Does RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events hold a steady tick rate?
Its average server fps over the last 48 hours was 59, and it never dropped below 46. At its highest, it carried 87,613 entities: buildings, deployables and the world's other contents. Its highest memory use was 4,084 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events run from?
The NA tag is how RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 66.51.96.50:28005.
Which Rust version is RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events running?
Rust network protocol 2635 and build 168909 on Linux is what RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events?
On average, the busiest point of its recent wipes drew 18 players. 3 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 5.
How often does RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events wipe, and on which days?
The wipe rhythm at RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events is every 4 weeks on Thursday at 17:52 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 13 days 14 hours. Its tags state that it wipes every two weeks.
Tags
What do the server tags on RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events mean?
The game's server browser reads the tags RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): You won't fight other players here; the world is what threatens you; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; NA (North America): North America is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events appear?
You will find RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust PvE servers, Rust zombie servers, by recorded population and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Connecting
How do you connect to RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events?
You can connect by pressing F1 in Rust and typing client.connect 66.51.96.50:28005 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://discord.com/invite/rustyog.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
